/// <summary> /// Transforms a 3D Point from DTStacks Vector3 to Unity Vector3 framework. /// </summary> /// <param name="a"> The DTStacks.Vector3 point to transform</param> /// <returns>The transformed Point as Vector3</returns> public static Vector3 Point2Unity(this DTStacks.DataType.Generic.Geometry.Point a) { Vector3 b = new Vector3(a.x, a.y, a.z); return(b); }
public static DTStacks.DataType.Generic.Geometry.Vector3 Point2DTStacks(this DTStacks.DataType.Generic.Geometry.Point a) { DTStacks.DataType.Generic.Geometry.Vector3 b = new DTStacks.DataType.Generic.Geometry.Vector3(a.x, a.y, a.z); return(b); }