public void SaveBinary(Stack <IDataTemplate> dt) { DTDungeonProgress data = new DTDungeonProgress { KillCount = kill }; dt.Push(data); }
public void LoadBinary(IDataTemplate[] dt) { foreach (IDataTemplate d in dt) { if (d.DTTag == DataTemplateTag.Kill) { DTDungeonProgress value = d as DTDungeonProgress; kill = value.KillCount; return; } } }