private void btnApply_Click(object sender, EventArgs e) { float minU, minV, maxU, maxV; minU = (float)p1.X / picTexture.Width; minV = (float)p1.Y / picTexture.Height; maxU = (float)p2.X / picTexture.Width; maxV = (float)p2.Y / picTexture.Height; refImage.Points[0].U = minU; refImage.Points[1].U = minU; refImage.Points[2].U = maxU; refImage.Points[3].U = maxU; refImage.Points[0].V = maxV; refImage.Points[1].V = minV; refImage.Points[2].V = maxV; refImage.Points[3].V = minV; if (chkScaleObject.Checked) { if (radScaleX.Checked) { float scaleF = (maxU - minU) / (maxV - minV); refImage.Scale(scaleF, 1.0f); } else { float scaleF = (maxV - minV) / (maxU - minU); refImage.Scale(1.0f, scaleF); } } this.Close(); }
private void btnOK_Click(object sender, EventArgs e) { refImage.Scale((float)numScaleFactorX.Value, (float)numScaleFactorY.Value); this.Close(); }