public void Constructor(KeyType keyType) { string plainText = GenerateClearText(); var engine = new DPAPIEngine(keyType); string encrypted = engine.Encrypt(plainText); string decrypted = engine.Decrypt(encrypted); Assert.AreNotEqual(plainText, encrypted); Assert.AreNotEqual(encrypted, decrypted); Assert.AreEqual(plainText, decrypted); }
public void SetEntropyString(KeyType keyType) { string plainText = GenerateClearText(); var engine = new DPAPIEngine(keyType) .SetEntropy("myEntropy"); string encrypted = engine.Encrypt(plainText); string decrypted = engine.Decrypt(encrypted); Assert.AreNotEqual(plainText, encrypted); Assert.AreNotEqual(encrypted, decrypted); Assert.AreEqual(plainText, decrypted); }
public void SetEntropySecureString(KeyType keyType) { string plainText = GenerateClearText(); var entropy = new SecureString(); foreach (char ch in "myEntropy") { entropy.AppendChar(ch); } var engine = new DPAPIEngine(keyType) .SetEntropy(entropy); string encrypted = engine.Encrypt(plainText); string decrypted = engine.Decrypt(encrypted); Assert.AreNotEqual(plainText, encrypted); Assert.AreNotEqual(encrypted, decrypted); Assert.AreEqual(plainText, decrypted); }
public void SetEncoding(KeyType keyType, Encodings encodingType) { Encoding encoding = null; switch (encodingType) { //case Encodings.None: case Encodings.ASCII : encoding = Encoding.ASCII; break; case Encodings.Unicode : encoding = Encoding.Unicode; break; case Encodings.UTF32 : encoding = Encoding.UTF32; break; case Encodings.UTF7 : encoding = Encoding.UTF7; break; case Encodings.UTF8 : encoding = Encoding.UTF8; break; } var engine = new DPAPIEngine(keyType) .SetEncoding(encoding); byte[] plainText = encoding.GetBytes(GenerateClearText()); byte[] encrypted = engine.Encrypt(plainText); byte[] decrypted = engine.Decrypt(encrypted); Assert.AreNotEqual(plainText, encrypted); Assert.AreNotEqual(encrypted, decrypted); Assert.AreEqual(plainText, decrypted); }