public DE_MonsterData(DO_Monster monsterDo) { m_monsterId = monsterDo.m_monsterId; m_monsterType = monsterDo.m_monsterType; m_level = monsterDo.m_level; m_skillIdAndLevelList = new List <ValueTuple <short, short> > (monsterDo.m_skillIdAndLevelArr); m_dropItemIdList = new List <short> (monsterDo.m_dropItemIdArr); }
public DE_Unit(DO_Monster monster) : this(monster.m_attrArr) { }