static int PauseTween(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); DG.Tweening.Tween arg0 = (DG.Tweening.Tween)LuaScriptMgr.GetNetObject(L, 1, typeof(DG.Tweening.Tween)); DG.Tweening.Tween o = DOTweenLuaUtils.PauseTween(arg0); LuaScriptMgr.PushObject(L, o); return(1); }
static int SetEase(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); DG.Tweening.Tweener arg0 = (DG.Tweening.Tweener)LuaScriptMgr.GetNetObject(L, 1, typeof(DG.Tweening.Tweener)); DG.Tweening.Ease arg1 = (DG.Tweening.Ease)LuaScriptMgr.GetNetObject(L, 2, typeof(DG.Tweening.Ease)); DG.Tweening.Tweener o = DOTweenLuaUtils.SetEase(arg0, arg1); LuaScriptMgr.PushObject(L, o); return(1); }
static int SetDelay(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); DG.Tweening.Tweener arg0 = (DG.Tweening.Tweener)LuaScriptMgr.GetNetObject(L, 1, typeof(DG.Tweening.Tweener)); float arg1 = (float)LuaScriptMgr.GetNumber(L, 2); DG.Tweening.Tweener o = DOTweenLuaUtils.SetDelay(arg0, arg1); LuaScriptMgr.PushObject(L, o); return(1); }
static int AppendSeqCallback(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); DG.Tweening.Sequence arg0 = (DG.Tweening.Sequence)LuaScriptMgr.GetNetObject(L, 1, typeof(DG.Tweening.Sequence)); LuaFunction arg1 = LuaScriptMgr.GetLuaFunction(L, 2); DG.Tweening.Sequence o = DOTweenLuaUtils.AppendSeqCallback(arg0, arg1); LuaScriptMgr.PushObject(L, o); return(1); }
static int OnUpdate(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); DG.Tweening.Tweener arg0 = (DG.Tweening.Tweener)LuaScriptMgr.GetNetObject(L, 1, typeof(DG.Tweening.Tweener)); LuaFunction arg1 = LuaScriptMgr.GetLuaFunction(L, 2); DG.Tweening.Tweener o = DOTweenLuaUtils.OnUpdate(arg0, arg1); LuaScriptMgr.PushObject(L, o); return(1); }
static int TweenTo(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 4); LuaFunction arg0 = LuaScriptMgr.GetLuaFunction(L, 1); LuaFunction arg1 = LuaScriptMgr.GetLuaFunction(L, 2); float arg2 = (float)LuaScriptMgr.GetNumber(L, 3); float arg3 = (float)LuaScriptMgr.GetNumber(L, 4); DG.Tweening.Tweener o = DOTweenLuaUtils.TweenTo(arg0, arg1, arg2, arg3); LuaScriptMgr.PushObject(L, o); return(1); }