public void TestMethod_Log() { Config.DefaultConfigOnWindows(); Config.IsAutoHeartbeat = false; DNClient.GetInst().isDebugLog = true; LogFile.GetInst().isImmediatelyFlush = true; DxDebug.LogWarning("123"); DxDebug.LogError("123"); DNClient.GetInst().CloseImmediate(); DNServer.GetInst().Close(); LogFile.GetInst().Close(); }
public void TestMethod_SendRecePressure() { Config.DefaultConfigOnWindows(); Config.IsAutoHeartbeat = false; DNClient.GetInstance().isDebugLog = false; LogFile.GetInst().isImmediatelyFlush = false; DxDebug.isLog = false; DNServer.GetInstance().EventTokenReceData += (token) => { byte[][] datas = token.GetReceiveData(); if (datas == null) { return; } for (int i = 0; i < datas.Length; i++) { //收到的每一条消息. byte[] data = datas[i]; DxDebug.LogConsole("服务端接收到:msgNum=" + BitConverter.ToInt32(data, 0)); //直接原样回发 DNServer.GetInstance().Send(token, data); //得到消息类型然后处理 //int pType = BitConverter.ToInt32(data, 0); //TypeRegister.GetInstance().Dispatch(token, pType, data, sizeof(int), data.Length - sizeof(int)); } }; DNServer.GetInstance().Start(21024);//启动服务器 while (true) { if (DNServer.GetInstance().IsStarted) { DxDebug.LogConsole("TestMethod_Send():服务器启动成功"); break; } } Random rand = new Random(); int sendDataLength = rand.Next(128, 256); byte[] sendData = new byte[sendDataLength]; for (int i = 0; i < sendData.Length; i++) { sendData[i] = (byte)rand.Next(128, 256); } DNClient.GetInstance().Connect("127.0.0.1", 21024); while (true) { if (DNClient.GetInstance().IsConnected) { DxDebug.LogConsole("TestMethod_Send():连接成功"); break; } } int receCount = 0;//接收的消息总条数 int sendCount = 0; //发送n次 for (int count = 0; count < 500; count++) { //如果已经队列太满,那就等一下再发 while (DNClient.GetInstance().isSendQueueIsFull) { Thread.Sleep(20); } //一次连发n条 for (int i = 0; i < 1500; i++) { //发送sendDataLength字节的sendData DxDebug.LogConsole("客户端发送:msgNum=" + sendCount); Buffer.BlockCopy(BitConverter.GetBytes(sendCount), 0, sendData, 0, 4); DNClient.GetInstance().Send(sendData); sendCount++; } Thread.Sleep(1); //边发边收 byte[][] datas = DNClient.GetInstance().GetReceiveData(); if (datas != null) { for (int i = 0; i < datas.Length; i++) { byte[] msg = datas[i]; //判断接收长度是否一致 Assert.IsTrue(msg.Length == sendDataLength); //判断消息序号 int msgNum = BitConverter.ToInt32(msg, 0); DxDebug.LogConsole("客户端接收到回发:msgNum=" + msgNum); Assert.IsTrue(msgNum == receCount); for (int j = 4; j < msg.Length; j++) { //判断每个字节是否一致 Assert.IsTrue(msg[j] == sendData[j]); } receCount++; } } } int tryCount = 0; while (receCount != sendCount) { Thread.Sleep(20); byte[][] datas = DNClient.GetInstance().GetReceiveData(); if (datas != null) { for (int i = 0; i < datas.Length; i++) { byte[] msg = datas[i]; //判断接收长度是否一致 Assert.IsTrue(msg.Length == sendDataLength); //判断消息序号 int msgNum = BitConverter.ToInt32(msg, 0); DxDebug.LogConsole("客户端接收到回发:msgNum=" + msgNum); Assert.IsTrue(msgNum == receCount); for (int j = 4; j < msg.Length; j++) { //判断每个字节是否一致 Assert.IsTrue(msg[j] == sendData[j]); } receCount++; } } else { if (tryCount >= 20) { DxDebug.LogConsole("重试超过次数!失败退出!"); break; } tryCount++; Thread.Sleep(100); } } Assert.IsTrue(receCount == sendCount); DNClient.GetInst().CloseImmediate(); DNServer.GetInst().Close(); LogFile.GetInst().Close(); }