protected void LoadDataListGame() { DListGame.DataSource = EntertainmentBLL.getEntertainmentTop(Global.GAME, Userid); DListGame.DataBind(); if (DListGame.Items.Count <= 0) { lblGame.Visible = false; DListGame.Visible = false; } }
protected void LoadDataListGame() { DListGame.DataSource = EntertainmentBLL.getEntertainmentTop(Global.GAME, Userid); DListGame.DataBind(); }