// 21015 public void ReceiveCharacterNameAvailable() { CreateCharacter cc = GameObject.Find("Create Character").GetComponent <CreateCharacter>(); _Packet.RequestCreateCharacter(cc.playerName.text, cc.gender, cc.job, cc.hair); }
// 21015 public void ReceiveCharacterNameAvailable() { CreateCharacter cc = GameObject.Find("Create Character").GetComponent <CreateCharacter>(); _Packet.RequestCreateCharacter(cc.playerName.text, cc.gender, cc.job, cc.hair); }