コード例 #1
0
        public static byte[] DecodeToDDS(FieldTexturePS3 texture)
        {
            var surfaceFormat = ImageEngineFormat.DDS_DXT1;

            if (texture.Flags.HasFlag(FieldTextureFlags.DXT3))
            {
                surfaceFormat = ImageEngineFormat.DDS_DXT3;
            }
            else if (texture.Flags.HasFlag(FieldTextureFlags.DXT5))
            {
                surfaceFormat = ImageEngineFormat.DDS_DXT5;
            }

            var ddsBytes = new byte[0x80 + texture.DataLength];

            // create & write header
            var ddsHeader = new DDS_Header(texture.MipMapCount, texture.Height, texture.Width, surfaceFormat);

            ddsHeader.WriteToArray(ddsBytes, 0);

            // write pixel data
            Array.Copy(texture.Data, 0, ddsBytes, 0x80, texture.DataLength);

            return(ddsBytes);
        }
コード例 #2
0
        public static byte[] DecodeToDDS(GNFTexture texture)
        {
            var surfaceFormat = ImageEngineFormat.DDS_DXT1;

            if (texture.PixelFormat == 0x50)
            {
                surfaceFormat = ImageEngineFormat.DDS_DXT3;
            }

            var ddsBytes = new byte[0x80 + texture.Data.Length];

            // create & write header
            var ddsHeader = new DDS_Header(1, texture.Height, texture.Width, surfaceFormat);

            ddsHeader.WriteToArray(ddsBytes, 0);

            // write pixel data
            Array.Copy(texture.Data, 0, ddsBytes, 0x80, texture.Data.Length);

            return(ddsBytes);
        }
コード例 #3
0
        internal static byte[] Save(List <MipMap> mipMaps, ImageFormats.ImageEngineFormatDetails destFormatDetails, AlphaSettings alphaSetting)
        {
            // Set compressor for Block Compressed textures
            Action <byte[], int, int, byte[], int, AlphaSettings, ImageFormats.ImageEngineFormatDetails> compressor = destFormatDetails.BlockEncoder;

            bool needCheckSize = destFormatDetails.IsBlockCompressed;

            int height = mipMaps[0].Height;
            int width  = mipMaps[0].Width;

            if (needCheckSize && !CheckSize_DXT(width, height))
            {
                throw new InvalidOperationException($"DXT compression formats require dimensions to be multiples of 4. Got: {width}x{height}.");
            }

            // Create header and write to destination
            DDS_Header header = new DDS_Header(mipMaps.Count, height, width, destFormatDetails.Format, destFormatDetails.DX10Format);

            int headerLength = destFormatDetails.HeaderSize;

            int fullSize = GetCompressedSizeOfImage(mipMaps.Count, destFormatDetails, width, height);

            /*if (destFormatDetails.ComponentSize != 1)
             *  fullSize += (fullSize - headerLength) * destFormatDetails.ComponentSize;*/// Size adjustment for destination to allow for different component sizes.

            byte[] destination = new byte[fullSize];
            header.WriteToArray(destination, 0);

            int blockSize = destFormatDetails.BlockSize;

            if (destFormatDetails.IsBlockCompressed)
            {
                int mipOffset = headerLength;
                foreach (MipMap mipmap in mipMaps)
                {
                    if (ImageEngine.IsCancellationRequested)
                    {
                        break;
                    }

                    var temp = WriteCompressedMipMap(destination, mipOffset, mipmap, blockSize, compressor, alphaSetting);
                    if (temp != -1)  // When dimensions too low.
                    {
                        mipOffset = temp;
                    }
                }
            }
            else
            {
                // UNCOMPRESSED
                var action = new Action <int>(mipIndex =>
                {
                    if (alphaSetting == AlphaSettings.RemoveAlphaChannel)
                    {
                        // Remove alpha by setting AMask = 0
                        var ddspf        = header.ddspf;
                        ddspf.dwABitMask = 0;
                        header.ddspf     = ddspf;
                    }

                    // Get MipOffset
                    int offset = GetMipOffset(mipIndex, destFormatDetails, width, height);

                    WriteUncompressedMipMap(destination, offset, mipMaps[mipIndex], destFormatDetails, header.ddspf);
                });

                if (ImageEngine.EnableThreading)
                {
                    Parallel.For(0, mipMaps.Count, new ParallelOptions {
                        MaxDegreeOfParallelism = ImageEngine.NumThreads
                    }, (mip, loopState) =>
                    {
                        if (ImageEngine.IsCancellationRequested)
                        {
                            loopState.Stop();
                        }

                        action(mip);
                    });
                }
                else
                {
                    for (int i = 0; i < mipMaps.Count; i++)
                    {
                        if (ImageEngine.IsCancellationRequested)
                        {
                            break;
                        }

                        action(i);
                    }
                }
            }

            return(ImageEngine.IsCancellationRequested ? null : destination);
        }
コード例 #4
0
        public static byte[] DecodeToDDS(GNFTexture texture)
        {
            var imageFormat     = ImageEngineFormat.DDS_DXT5;
            var dx10ImageFormat = DDS_Header.DXGI_FORMAT.DXGI_FORMAT_UNKNOWN;

            switch (texture.SurfaceFormat)
            {
            case GNF.SurfaceFormat.BC1:
                imageFormat = ImageEngineFormat.DDS_DXT1;
                break;

            case GNF.SurfaceFormat.BC2:
                imageFormat = ImageEngineFormat.DDS_DXT2;
                break;

            case GNF.SurfaceFormat.BC3:
                imageFormat = ImageEngineFormat.DDS_DXT5;
                break;

            case GNF.SurfaceFormat.BC4:
                imageFormat = ImageEngineFormat.DDS_ATI1;
                break;

            case GNF.SurfaceFormat.BC5:
                imageFormat = ImageEngineFormat.DDS_ATI2_3Dc;
                break;

            case GNF.SurfaceFormat.BC6:
                imageFormat     = ImageEngineFormat.DDS_DX10;
                dx10ImageFormat = DDS_Header.DXGI_FORMAT.DXGI_FORMAT_BC6H_UF16;
                break;

            case GNF.SurfaceFormat.BC7:
                imageFormat = ImageEngineFormat.DDS_DX10;

                switch (texture.ChannelType)
                {
                case ChannelType.Srgb:
                    dx10ImageFormat = DDS_Header.DXGI_FORMAT.DXGI_FORMAT_BC7_UNORM_SRGB;
                    break;

                default:
                    dx10ImageFormat = DDS_Header.DXGI_FORMAT.DXGI_FORMAT_BC7_UNORM;
                    break;
                }
                break;
            }

            var ddsHeaderSize = 0x80;

            if (dx10ImageFormat != DDS_Header.DXGI_FORMAT.DXGI_FORMAT_UNKNOWN)
            {
                ddsHeaderSize += 20;
            }

            var ddsBytes = new byte[ddsHeaderSize + texture.Data.Length];

            // create & write header
            var ddsHeader = new DDS_Header(1, texture.Height, texture.Width, imageFormat, dx10ImageFormat);

            ddsHeader.WriteToArray(ddsBytes, 0);

            // unswizzle
            var data = Swizzler.UnSwizzle(texture.Data, texture.Width, texture.Height, imageFormat == ImageEngineFormat.DDS_DXT1 ? 8 : 16, SwizzleType.PS4);

            // write pixel data
            Array.Copy(data, 0, ddsBytes, ddsHeaderSize, texture.Data.Length);

            return(ddsBytes);
        }