static int _s_set_tcs(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.SceneChangeComponent gen_to_be_invoked = (DCET.Model.SceneChangeComponent)translator.FastGetCSObj(L, 1); gen_to_be_invoked.tcs = (DCET.Model.ETTaskCompletionSource)translator.GetObject(L, 2, typeof(DCET.Model.ETTaskCompletionSource)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_loadMapOperation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.SceneChangeComponent gen_to_be_invoked = (DCET.Model.SceneChangeComponent)translator.FastGetCSObj(L, 1); gen_to_be_invoked.loadMapOperation = (UnityEngine.AsyncOperation)translator.GetObject(L, 2, typeof(UnityEngine.AsyncOperation)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_tcs(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.SceneChangeComponent gen_to_be_invoked = (DCET.Model.SceneChangeComponent)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.tcs); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { DCET.Model.SceneChangeComponent gen_ret = new DCET.Model.SceneChangeComponent(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to DCET.Model.SceneChangeComponent constructor!")); }
static int _m_Update(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.SceneChangeComponentUpdateSystem gen_to_be_invoked = (DCET.Model.SceneChangeComponentUpdateSystem)translator.FastGetCSObj(L, 1); { DCET.Model.SceneChangeComponent _self = (DCET.Model.SceneChangeComponent)translator.GetObject(L, 2, typeof(DCET.Model.SceneChangeComponent)); gen_to_be_invoked.Update(_self); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_ChangeSceneAsync(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.SceneChangeComponent gen_to_be_invoked = (DCET.Model.SceneChangeComponent)translator.FastGetCSObj(L, 1); { string _sceneName = LuaAPI.lua_tostring(L, 2); DCET.Model.ETTask gen_ret = gen_to_be_invoked.ChangeSceneAsync(_sceneName); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }