static int _s_set_ViewGO(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ObjectPool gen_to_be_invoked = (DCET.Model.ObjectPool)translator.FastGetCSObj(L, 1); gen_to_be_invoked.ViewGO = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_Name(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ObjectPool gen_to_be_invoked = (DCET.Model.ObjectPool)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Name = LuaAPI.lua_tostring(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_ViewGO(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ObjectPool gen_to_be_invoked = (DCET.Model.ObjectPool)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.ViewGO); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { DCET.Model.ObjectPool gen_ret = new DCET.Model.ObjectPool(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to DCET.Model.ObjectPool constructor!")); }
static int _m_LogErrorCheckResult(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ObjectPool gen_to_be_invoked = (DCET.Model.ObjectPool)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.LogErrorCheckResult( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Check(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ObjectPool gen_to_be_invoked = (DCET.Model.ObjectPool)translator.FastGetCSObj(L, 1); { DCET.Model.MultiMapSet <string, string> gen_ret = gen_to_be_invoked.Check( ); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_ToString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ObjectPool gen_to_be_invoked = (DCET.Model.ObjectPool)translator.FastGetCSObj(L, 1); { string gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Recycle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ObjectPool gen_to_be_invoked = (DCET.Model.ObjectPool)translator.FastGetCSObj(L, 1); { DCET.Model.Entity _obj = (DCET.Model.Entity)translator.GetObject(L, 2, typeof(DCET.Model.Entity)); gen_to_be_invoked.Recycle(_obj); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Fetch(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ObjectPool gen_to_be_invoked = (DCET.Model.ObjectPool)translator.FastGetCSObj(L, 1); { System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); DCET.Model.Entity gen_ret = gen_to_be_invoked.Fetch(_type); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }