static int _s_set_Id(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ComponentQueue gen_to_be_invoked = (DCET.Model.ComponentQueue)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Id = LuaAPI.lua_toint64(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_ViewGO(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ComponentQueue gen_to_be_invoked = (DCET.Model.ComponentQueue)translator.FastGetCSObj(L, 1); gen_to_be_invoked.ViewGO = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_Count(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ComponentQueue gen_to_be_invoked = (DCET.Model.ComponentQueue)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.Count); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _typeName = LuaAPI.lua_tostring(L, 2); DCET.Model.ComponentQueue gen_ret = new DCET.Model.ComponentQueue(_typeName); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to DCET.Model.ComponentQueue constructor!")); }
static int _m_Dispose(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ComponentQueue gen_to_be_invoked = (DCET.Model.ComponentQueue)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Dispose( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Peek(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ComponentQueue gen_to_be_invoked = (DCET.Model.ComponentQueue)translator.FastGetCSObj(L, 1); { DCET.Model.Entity gen_ret = gen_to_be_invoked.Peek( ); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Enqueue(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ComponentQueue gen_to_be_invoked = (DCET.Model.ComponentQueue)translator.FastGetCSObj(L, 1); { DCET.Model.Entity _entity = (DCET.Model.Entity)translator.GetObject(L, 2, typeof(DCET.Model.Entity)); gen_to_be_invoked.Enqueue(_entity); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }