void FriendsCallback(FBResult result) { Debug.Log("FriendsCallback"); var friendData = JSON.Parse(result.Text); //Debug.Log(friendData); string friendAllCount = friendData["summary"]["total_count"]; //Debug.Log("friend ALL Count : " + friendAllCount); dbo.DelFbFriendInfo(); gameFriendCnt = 0; for (int i = 0; i < int.Parse(friendAllCount); i++) { friendId = friendData["data"][i]["id"]; friendName = friendData["data"][i]["name"]; friendImageUrl = friendData["data"][i]["picture"]["data"]["url"]; //Debug.Log("friend Id="+friendId+" Name="+friendName+" URL="+friendImageUrl); if (friendName != null && friendName.Length > 2) { gameFriendCnt++; //Debug.Log("friend1111 Id="+friendId+" Name="+friendName+" URL="+friendImageUrl); dbo.InsFbFriendInfo(friendId, friendName, friendImageUrl); StartCoroutine(SaveFbPicture(friendImageUrl, friendId + ".jpg")); } } if (gameFriendCnt > 0) { //Debug.Log("friend2222 Id="+g.fbId+" Name="+fbUserName+" URL="+fbUserLink); dbo.InsFbFriendInfo(g.fbId, fbUserName, fbUserLink); } //-------------------- // Score //-------------------- StartCoroutine(dbow.SelFbFriendScore()); //FacebookPostMyScore("100"); //FacebookGetScores(); //var query = new Dictionary<string, string>(); //query["score"] = "89"; //FB.API("/me/scores", Facebook.HttpMethod.POST, delegate(FBResult r) { Debug.Log("Result: " + r.Text); }, query); //FB.API("/me/scores", Facebook.HttpMethod.POST, delegate(FBResult r) { Debug.Log("Result: " + r.Text); }, query); //FB.API("/1483906351878206/scores", Facebook.HttpMethod.POST, OnPost, scoreData); //FB.API("/app/scores", Facebook.HttpMethod.GET, ProcessRanking); //FB.API("/app/scores/fields=score,user.limit(20)", Facebook.HttpMethod.GET, ProcessRanking); }