public static void ResetKeyBind(KeyBindAction action) { KeyBindInfo bind = KeyBinds.CreateNewObject(); bind.Action = action; switch (action) { case KeyBindAction.ConfigWindow: bind.Category = "Windows"; bind.Key1 = Keys.O; break; case KeyBindAction.CharacterWindow: bind.Category = "Windows"; bind.Key1 = Keys.Q; break; case KeyBindAction.InventoryWindow: bind.Category = "Windows"; bind.Key1 = Keys.W; break; case KeyBindAction.MagicWindow: bind.Category = "Windows"; bind.Key1 = Keys.E; break; case KeyBindAction.MagicBarWindow: bind.Category = "Windows"; bind.Key1 = Keys.E; bind.Control1 = true; break; case KeyBindAction.RankingWindow: bind.Category = "Windows"; bind.Key1 = Keys.R; break; case KeyBindAction.GameStoreWindow: bind.Category = "Windows"; bind.Key1 = Keys.Y; break; case KeyBindAction.CompanionWindow: bind.Category = "Windows"; bind.Key1 = Keys.U; break; case KeyBindAction.GroupWindow: bind.Category = "Windows"; bind.Key1 = Keys.P; break; case KeyBindAction.AutoPotionWindow: bind.Category = "Windows"; bind.Key1 = Keys.A; break; case KeyBindAction.StorageWindow: bind.Category = "Windows"; bind.Key1 = Keys.S; break; case KeyBindAction.BlockListWindow: bind.Category = "Windows"; bind.Key1 = Keys.F; break; case KeyBindAction.GuildWindow: bind.Category = "Windows"; bind.Key1 = Keys.G; break; case KeyBindAction.QuestLogWindow: bind.Category = "Windows"; bind.Key1 = Keys.J; break; case KeyBindAction.QuestTrackerWindow: bind.Category = "Windows"; bind.Key1 = Keys.L; break; case KeyBindAction.BeltWindow: bind.Category = "Windows"; bind.Key1 = Keys.Z; break; case KeyBindAction.MarketPlaceWindow: bind.Category = "Windows"; bind.Key1 = Keys.C; break; case KeyBindAction.MapMiniWindow: bind.Category = "Windows"; bind.Key1 = Keys.V; break; case KeyBindAction.MapBigWindow: bind.Category = "Windows"; bind.Key1 = Keys.B; break; case KeyBindAction.MailBoxWindow: bind.Category = "Windows"; bind.Key1 = Keys.Oemcomma; break; case KeyBindAction.MailSendWindow: bind.Category = "Windows"; bind.Key1 = Keys.OemPeriod; break; case KeyBindAction.ChatOptionsWindow: bind.Category = "Windows"; bind.Key1 = Keys.O; bind.Control1 = true; break; case KeyBindAction.ExitGameWindow: bind.Category = "Windows"; bind.Key1 = Keys.Q; bind.Alt1 = true; bind.Key2 = Keys.X; bind.Alt2 = true; break; case KeyBindAction.ChangeAttackMode: bind.Category = "Functions"; bind.Key1 = Keys.H; bind.Control1 = true; break; case KeyBindAction.ChangePetMode: bind.Category = "Functions"; bind.Key1 = Keys.A; bind.Control1 = true; break; case KeyBindAction.GroupAllowSwitch: bind.Category = "Functions"; bind.Key1 = Keys.P; bind.Alt1 = true; break; case KeyBindAction.GroupTarget: bind.Category = "Functions"; bind.Key1 = Keys.G; bind.Control1 = true; break; case KeyBindAction.TradeRequest: bind.Category = "Functions"; bind.Key1 = Keys.T; break; case KeyBindAction.TradeAllowSwitch: bind.Category = "Functions"; bind.Key1 = Keys.T; bind.Control1 = true; break; case KeyBindAction.MountToggle: bind.Category = "Functions"; bind.Key1 = Keys.M; break; case KeyBindAction.AutoRunToggle: bind.Category = "Functions"; bind.Key1 = Keys.D; break; case KeyBindAction.ChangeChatMode: bind.Category = "Functions"; bind.Key1 = Keys.K; break; case KeyBindAction.ItemPickUp: bind.Category = "Items"; bind.Key1 = Keys.Tab; break; case KeyBindAction.PartnerTeleport: bind.Category = "Items"; bind.Key1 = Keys.Z; bind.Shift1 = true; break; case KeyBindAction.ToggleItemLock: bind.Category = "Items"; bind.Key1 = Keys.Scroll; break; case KeyBindAction.UseBelt01: bind.Category = "Items"; bind.Key1 = Keys.D1; bind.Key2 = Keys.D1; bind.Shift2 = true; break; case KeyBindAction.UseBelt02: bind.Category = "Items"; bind.Key1 = Keys.D2; bind.Key2 = Keys.D2; bind.Shift2 = true; break; case KeyBindAction.UseBelt03: bind.Category = "Items"; bind.Key1 = Keys.D3; bind.Key2 = Keys.D3; bind.Shift2 = true; break; case KeyBindAction.UseBelt04: bind.Category = "Items"; bind.Key1 = Keys.D4; bind.Key2 = Keys.D4; bind.Shift2 = true; break; case KeyBindAction.UseBelt05: bind.Category = "Items"; bind.Key1 = Keys.D5; bind.Key2 = Keys.D5; bind.Shift2 = true; break; case KeyBindAction.UseBelt06: bind.Category = "Items"; bind.Key1 = Keys.D6; bind.Key2 = Keys.D6; bind.Shift2 = true; break; case KeyBindAction.UseBelt07: bind.Category = "Items"; bind.Key1 = Keys.D7; bind.Key2 = Keys.D7; bind.Shift2 = true; break; case KeyBindAction.UseBelt08: bind.Category = "Items"; bind.Key1 = Keys.D8; bind.Key2 = Keys.D8; bind.Shift2 = true; break; case KeyBindAction.UseBelt09: bind.Category = "Items"; bind.Key1 = Keys.D9; bind.Key2 = Keys.D9; bind.Shift2 = true; break; case KeyBindAction.UseBelt10: bind.Category = "Items"; bind.Key1 = Keys.D0; bind.Key2 = Keys.D0; bind.Shift2 = true; break; case KeyBindAction.SpellSet01: bind.Category = "Magic"; bind.Key1 = Keys.F1; bind.Control1 = true; break; case KeyBindAction.SpellSet02: bind.Category = "Magic"; bind.Key1 = Keys.F2; bind.Control1 = true; break; case KeyBindAction.SpellSet03: bind.Category = "Magic"; bind.Key1 = Keys.F3; bind.Control1 = true; break; case KeyBindAction.SpellSet04: bind.Category = "Magic"; bind.Key1 = Keys.F4; bind.Control1 = true; break; case KeyBindAction.SpellUse01: bind.Category = "Magic"; bind.Key1 = Keys.F1; bind.Key2 = Keys.F1; bind.Shift2 = true; break; case KeyBindAction.SpellUse02: bind.Category = "Magic"; bind.Key1 = Keys.F2; bind.Key2 = Keys.F2; bind.Shift2 = true; break; case KeyBindAction.SpellUse03: bind.Category = "Magic"; bind.Key1 = Keys.F3; bind.Key2 = Keys.F3; bind.Shift2 = true; break; case KeyBindAction.SpellUse04: bind.Category = "Magic"; bind.Key1 = Keys.F4; bind.Key2 = Keys.F4; bind.Shift2 = true; break; case KeyBindAction.SpellUse05: bind.Category = "Magic"; bind.Key1 = Keys.F5; bind.Key2 = Keys.F5; bind.Shift2 = true; break; case KeyBindAction.SpellUse06: bind.Category = "Magic"; bind.Key1 = Keys.F6; bind.Key2 = Keys.F6; bind.Shift2 = true; break; case KeyBindAction.SpellUse07: bind.Category = "Magic"; bind.Key1 = Keys.F7; bind.Key2 = Keys.F7; bind.Shift2 = true; break; case KeyBindAction.SpellUse08: bind.Category = "Magic"; bind.Key1 = Keys.F8; bind.Key2 = Keys.F8; bind.Shift2 = true; break; case KeyBindAction.SpellUse09: bind.Category = "Magic"; bind.Key1 = Keys.F9; bind.Key2 = Keys.F9; bind.Shift2 = true; break; case KeyBindAction.SpellUse10: bind.Category = "Magic"; bind.Key1 = Keys.F10; bind.Key2 = Keys.F10; bind.Shift2 = true; break; case KeyBindAction.SpellUse11: bind.Category = "Magic"; bind.Key1 = Keys.F11; bind.Key2 = Keys.F11; bind.Shift2 = true; break; case KeyBindAction.SpellUse12: bind.Category = "Magic"; bind.Key1 = Keys.F12; bind.Key2 = Keys.F12; bind.Shift2 = true; break; case KeyBindAction.SpellUse13: bind.Category = "Magic"; break; case KeyBindAction.SpellUse14: bind.Category = "Magic"; break; case KeyBindAction.SpellUse15: bind.Category = "Magic"; break; case KeyBindAction.SpellUse16: bind.Category = "Magic"; break; case KeyBindAction.SpellUse17: bind.Category = "Magic"; break; case KeyBindAction.SpellUse18: bind.Category = "Magic"; break; case KeyBindAction.SpellUse19: bind.Category = "Magic"; break; case KeyBindAction.SpellUse20: bind.Category = "Magic"; break; case KeyBindAction.SpellUse21: bind.Category = "Magic"; break; case KeyBindAction.SpellUse22: bind.Category = "Magic"; break; case KeyBindAction.SpellUse23: bind.Category = "Magic"; break; case KeyBindAction.SpellUse24: bind.Category = "Magic"; break; case KeyBindAction.FortuneWindow: bind.Category = "Windows"; bind.Key1 = Keys.W; bind.Control1 = true; break; } }