コード例 #1
0
ファイル: LVDEditor.cs プロジェクト: nnn1590/Smash-Forge
 private void jobjPostionUpdate(object sender, EventArgs e)
 {
     if (sender == jobjX)
     {
         float xdelta = (float)jobjX.Value - currentJobj.pos.X;
         jobjTranslate(currentJobj, new Vector3(xdelta, 0, 0), true);
         if (datToPrerender != null)
         {
             datToPrerender.PreRender();
         }
     }
     if (sender == jobjY)
     {
         float ydelta = (float)jobjY.Value - currentJobj.pos.Y;
         jobjTranslate(currentJobj, new Vector3(0, ydelta, 0), true);
         if (datToPrerender != null)
         {
             datToPrerender.PreRender();
         }
     }
     if (sender == jobjZ)
     {
         float zdelta = (float)jobjZ.Value - currentJobj.pos.Z;
         jobjTranslate(currentJobj, new Vector3(0, 0, zdelta), true);
         if (datToPrerender != null)
         {
             datToPrerender.PreRender();
         }
     }
 }
コード例 #2
0
        public static void MakePichu(string path = "C:\\Pichu\\")
        {
            if (!path.EndsWith("\\"))
            {
                path += "\\";
            }
            DAT dat = new DAT();

            dat.Read(new FileData(path + "PlPcNr.dat"));
            dat.PreRender();

            dat.ExportTextures(path, 0x401B1000);

            BoneNameFix(dat.bones);

            // model--------------------------------------------------------
            ModelContainer converted = dat.wrapToNUD();
            NUD            nud       = converted.NUD;
            float          sca       = 0.6f;


            removeLowPolyNr(nud);
            nud.UpdateRenderMeshes();

            //Runtime.ModelContainers.Add(converted);
            //-------------------------------------------------

            Runtime.TargetVBN = converted.VBN;

            MainForm.HashMatch();

            Dictionary <string, SkelAnimation> anims = DAT_Animation.LoadAJ(path + "PlPcAJ.dat", converted.VBN);

            //ArrangeBones(converted.vbn, converted.nud);

            // note bone 40 - 51 is disabled for pika

            foreach (string an in anims.Keys)
            {
                effectiveScale(anims[an], Matrix4.CreateTranslation(0, 0, 0) * Matrix4.CreateScale(sca, sca, sca));
            }
            effectiveScale(converted.NUD, converted.VBN, Matrix4.CreateTranslation(0, 0, 0) * Matrix4.CreateScale(sca, sca, sca));

            Directory.CreateDirectory(path + "build\\model\\body\\c00\\");
            nud.Save(path + "build\\model\\body\\c00\\model.nud");
            converted.VBN.Endian = Endianness.Little;
            converted.VBN.Save(path + "build\\model\\body\\c00\\model.vbn");


            PAC org  = new PAC();
            PAC npac = new PAC();

            org.Read(path + "main.pac");
            foreach (string key in org.Files.Keys)
            {
                byte[] d = org.Files[key];

                foreach (string an in anims.Keys)
                {
                    string name = an.Replace("PlyPichu5K_Share_ACTION_", "").Replace("_figatree", "");
                    if (key.Contains(name))
                    {
                        Console.WriteLine("Matched " + name + " with " + key);

                        if (!anims[an].getNodes(true).Contains(0) && !key.Contains("Cliff"))
                        {
                            KeyNode node = anims[an].getNode(0, 0);
                            node.t_type = 1;
                        }
                        d = OMOOld.createOMO(anims[an], converted.VBN);
                        break;
                    }
                }

                npac.Files.Add(key, d);
            }
            Directory.CreateDirectory(path + "build\\motion\\");
            npac.Save(path + "build\\motion\\main.pac");

            /*FileOutput omo = new FileOutput();
             * converted.vbn.reset();
             * converted.vbn.totalBoneCount = (uint)converted.vbn.bones.Count;
             * omo.writeBytes(OMO.createOMO(anims["PlyPichu5K_Share_ACTION_Wait1_figatree"], converted.vbn));
             * omo.save(path + "PlyPichu5K_Share_ACTION_Wait1_figatree.omo");*/
        }
コード例 #3
0
        ///<summary>
        ///Open a file based on the filename
        ///</summary>
        /// <param name="filename"> Filename of file to open</param>
        public void openFile(string filename)
        {
            if (!filename.EndsWith(".mta") && !filename.EndsWith(".dat") && !filename.EndsWith(".smd"))
            {
                openAnimation(filename);
            }

            if (filename.EndsWith(".vbn"))
            {
                Runtime.TargetVBN = new VBN(filename);

                if (Directory.Exists("Skapon\\"))
                {
                    NUD            nud = Skapon.Create(Runtime.TargetVBN);
                    ModelContainer con = new ModelContainer();
                    con.vbn = Runtime.TargetVBN;
                    con.nud = nud;
                    nud.PreRender();
                    Runtime.ModelContainers.Add(con);
                }
            }

            if (filename.EndsWith(".sb"))
            {
                SB sb = new SB();
                sb.Read(filename);
                SwagEditor swagEditor = new SwagEditor(sb)
                {
                    ShowHint = DockState.DockRight
                };
                AddDockedControl(swagEditor);
                SwagEditors.Add(swagEditor);
            }

            if (filename.EndsWith(".dat"))
            {
                if (filename.EndsWith("AJ.dat"))
                {
                    MessageBox.Show("This is animation; load with Animation -> Import");
                    return;
                }
                DAT dat = new DAT();
                dat.Read(new FileData(filename));
                ModelContainer c = new ModelContainer();
                Runtime.ModelContainers.Add(c);
                c.dat_melee = dat;
                dat.PreRender();

                HashMatch();

                Runtime.TargetVBN = dat.bones;

                DAT_TreeView p = new DAT_TreeView()
                {
                    ShowHint = DockState.DockLeft
                };
                p.setDAT(dat);
                AddDockedControl(p);
                //Runtime.TargetVBN = dat.bones;
                meshList.refresh();
            }

            if (filename.EndsWith(".nut"))
            {
                Runtime.TextureContainers.Add(new NUT(filename));
                NUTEditor ev = new NUTEditor();
                ev.Show();
            }

            if (filename.EndsWith(".lvd"))
            {
                Runtime.TargetLVD = new LVD(filename);
                LVD test = Runtime.TargetLVD;
                lvdList.fillList();
            }

            if (filename.EndsWith(".mta"))
            {
                Runtime.TargetMTA = new MTA();
                Runtime.TargetMTA.Read(filename);
                viewports[0].loadMTA(Runtime.TargetMTA);
                MTAEditor temp = new MTAEditor(Runtime.TargetMTA)
                {
                    ShowHint = DockState.DockLeft
                };
                temp.Text = Path.GetFileName(filename);
                AddDockedControl(temp);
                mtaEditors.Add(temp);
            }

            if (filename.EndsWith(".mtable"))
            {
                //project.openACMD(filename);
                Runtime.Moveset = new MovesetManager(filename);
            }

            if (filename.EndsWith("path.bin"))
            {
                Runtime.TargetPath = new PathBin(filename);
            }
            else
            if (filename.EndsWith(".bin"))
            {
                //Note to whoever is readin this:
                //Eventually we need to look at the magic here (and also make all .bins look at magic)
                //Runtime.TargetCMR0 = new CMR0();
                //Runtime.TargetCMR0.read(new FileData(filename));
                PARAMEditor p = new PARAMEditor(filename)
                {
                    ShowHint = DockState.Document
                };
                p.Text = Path.GetFileName(filename);
                AddDockedControl(p);
                paramEditors.Add(p);
            }

            if (filename.EndsWith(".mdl0"))
            {
                MDL0Bones mdl0 = new MDL0Bones();
                Runtime.TargetVBN = mdl0.GetVBN(new FileData(filename));
            }

            if (filename.EndsWith(".smd"))
            {
                Runtime.TargetVBN = new VBN();
                SMD.read(filename, new SkelAnimation(), Runtime.TargetVBN);
            }

            if (filename.ToLower().EndsWith(".dae"))
            {
                DAEImportSettings m = new DAEImportSettings();
                m.ShowDialog();
                if (m.exitStatus == DAEImportSettings.Opened)
                {
                    if (Runtime.ModelContainers.Count < 1)
                    {
                        Runtime.ModelContainers.Add(new ModelContainer());
                    }

                    Collada.DAEtoNUD(filename, Runtime.ModelContainers[0]);

                    // apply settings
                    m.Apply(Runtime.ModelContainers[0].nud);
                    Runtime.ModelContainers[0].nud.MergePoly();

                    meshList.refresh();
                }
            }

            if (filename.EndsWith(".mbn"))
            {
                MBN m = new MBN();
                m.Read(filename);
                ModelContainer con = new ModelContainer();
                BCH            b   = new BCH();
                con.bch = b;
                b.mbn   = m;
                b.Read("C:\\s\\Smash\\extract\\data\\fighter\\lucas\\Ness3DS - h00\\normal.bch");
                Runtime.ModelContainers.Add(con);
            }

            /*if (filename.EndsWith(".bch"))
             * {
             *  ModelContainer con = new ModelContainer();
             *  BCH b = new BCH();
             *  b.Read(filename);
             *  con.bch = b;
             *  Runtime.ModelContainers.Add(con);
             * }*/

            if (filename.EndsWith(".nud"))
            {
                openNud(filename);
            }

            if (filename.EndsWith(".moi"))
            {
                MOI moi = new MOI(filename);
                AddDockedControl(new MOIEditor(moi)
                {
                    ShowHint = DockState.DockRight
                });
            }

            if (filename.EndsWith(".wrkspc"))
            {
                Workspace = new WorkspaceManager(project);
                Workspace.OpenWorkspace(filename);
            }

            if (Runtime.TargetVBN != null)
            {
                ModelContainer m = new ModelContainer();
                m.vbn = Runtime.TargetVBN;
                Runtime.ModelContainers.Add(m);

                if (filename.EndsWith(".smd"))
                {
                    m.nud = SMD.toNUD(filename);
                    meshList.refresh();
                }

                leftPanel.treeRefresh();
            }
            else
            {
                foreach (ModelContainer m in Runtime.ModelContainers)
                {
                    if (m.vbn != null)
                    {
                        Runtime.TargetVBN = Runtime.ModelContainers[0].vbn;
                        break;
                    }
                }
            }
            // Don't want to mess up the project tree if we
            // just set it up already
            if (!filename.EndsWith(".wrkspc"))
            {
                project.fillTree();
            }
        }