/// <summary> /// 根据主键获取实体 /// </summary> /// <typeparam name="T">实体类型</typeparam> /// <param name="idb">数据库连接上下文</param> /// <param name="pk">主键 例如id=1 写入 GetEntityById(1)</param> /// <returns>如果存在该实体,返回实体,否则返回null。</returns> /// <remarks> /// 对于多主键实体,主键的顺序必须是 实体的顺序否则系统会取不到正确的数据。 /// /// </remarks> public static T GetEntityById <T>(this IDbHelper idb, params object[] pk) where T : class, new() { // 根据实体获取主键 var pklist = DALUtil.GetPKAttribute <T>(); if (pklist.Count != pk.Count()) { // 实体的主键 个数如果不一致 系统自动抛出异常 throw new Exception("主键设置个数不一致"); } List <IDataParameter> list = new List <IDataParameter>(); string where = "1=1"; for (int i = 0; i < pklist.Count; i++) { where += " AND " + pklist[i] + " = " + DALUtil.GetParameterPrefix(idb) + i.ToString(); var idp = idb.GetIDataParameter(); idp.ParameterName = DALUtil.GetParameterPrefix(idb) + i.ToString(); idp.Value = pk[i]; list.Add(idp); } var dt = idb.ExecuteTable(CommandType.Text, string.Format("SELECT * FROM {0} WHERE {1}", DALUtil.GetTableName <T>(), where), list.ToArray()); if (dt.Rows.Count > 0) { return(DALUtil.GetEntity <T>(dt)[0]); } else { return(default(T)); } }
/// <summary> /// 根据指定主键删除一个实体 /// </summary> /// <typeparam name="T">实体泛型</typeparam> /// <param name="idb">数据库连接上下文</param> /// <param name="pk">主键列表,注意:主键列表的顺序必须与实体完全一致</param> /// <returns>返回影响的记录条数,如果该数据不存在返回0</returns> public static int Delete <T>(this IDbHelper idb, object[] pk) where T : class, new() { string tablename = DALUtil.GetTableName <T>(); var pks = DALUtil.GetPKAttribute <T>(); if (pks.Count != pk.Length) { throw new Exception("主键个数与传入参数不一致"); } StringBuilder sb = new StringBuilder(); for (int i = 0; i < pk.Length; i++) { sb.AppendFormat(" AND {0} = '{1}'", pks[i], pk[i]); } string sql = string.Format("DELETE FROM {0} WHERE 1=1{1}", tablename, sb.ToString()); return(idb.ExecuteNonQuery(sql)); }