public int GetReadRegister([NativeTypeName("UINT")] uint stepIndex, [NativeTypeName("UINT")] uint readRegisterIndex, [NativeTypeName("D3D11_TRACE_REGISTER *")] D3D11_TRACE_REGISTER *pRegister, [NativeTypeName("D3D11_TRACE_VALUE *")] D3D11_TRACE_VALUE *pValue) { return(((delegate * unmanaged <ID3D11ShaderTrace *, uint, uint, D3D11_TRACE_REGISTER *, D3D11_TRACE_VALUE *, int>)(lpVtbl[10]))((ID3D11ShaderTrace *)Unsafe.AsPointer(ref this), stepIndex, readRegisterIndex, pRegister, pValue)); }
public int GetInitialRegisterContents([NativeTypeName("D3D11_TRACE_REGISTER *")] D3D11_TRACE_REGISTER *pRegister, [NativeTypeName("D3D11_TRACE_VALUE *")] D3D11_TRACE_VALUE *pValue) { return(((delegate * unmanaged <ID3D11ShaderTrace *, D3D11_TRACE_REGISTER *, D3D11_TRACE_VALUE *, int>)(lpVtbl[7]))((ID3D11ShaderTrace *)Unsafe.AsPointer(ref this), pRegister, pValue)); }
public HRESULT GetInitialRegisterContents(D3D11_TRACE_REGISTER *pRegister, D3D11_TRACE_VALUE *pValue) { return(((delegate * unmanaged <ID3D11ShaderTrace *, D3D11_TRACE_REGISTER *, D3D11_TRACE_VALUE *, int>)(lpVtbl[7]))((ID3D11ShaderTrace *)Unsafe.AsPointer(ref this), pRegister, pValue)); }
public HRESULT GetWrittenRegister(uint stepIndex, uint writtenRegisterIndex, D3D11_TRACE_REGISTER *pRegister, D3D11_TRACE_VALUE *pValue) { return(((delegate * unmanaged <ID3D11ShaderTrace *, uint, uint, D3D11_TRACE_REGISTER *, D3D11_TRACE_VALUE *, int>)(lpVtbl[9]))((ID3D11ShaderTrace *)Unsafe.AsPointer(ref this), stepIndex, writtenRegisterIndex, pRegister, pValue)); }
public int GetWrittenRegister([NativeTypeName("UINT")] uint stepIndex, [NativeTypeName("UINT")] uint writtenRegisterIndex, [NativeTypeName("D3D11_TRACE_REGISTER *")] D3D11_TRACE_REGISTER *pRegister, [NativeTypeName("D3D11_TRACE_VALUE *")] D3D11_TRACE_VALUE *pValue) { return(((delegate * stdcall <ID3D11ShaderTrace *, uint, uint, D3D11_TRACE_REGISTER *, D3D11_TRACE_VALUE *, int>)(lpVtbl[9]))((ID3D11ShaderTrace *)Unsafe.AsPointer(ref this), stepIndex, writtenRegisterIndex, pRegister, pValue)); }