private void ReadDdsD3D10Header(BinaryReader reader) { D3D10Format = (DxgiFormat)reader.ReadUInt32(); D3D10Dimension = (D3D10Dimension)reader.ReadUInt32(); D3D10MiscFlags = (D3D10MiscFlags)reader.ReadUInt32(); D3D10ArraySize = reader.ReadUInt32(); D3D10AlphaMode = (D3D10AlphaMode)reader.ReadUInt32(); }