コード例 #1
0
    protected override void OnRenderObjectDerived()
    {
        Controller.Draw();

        if (ShowRoot)
        {
            RootSeries.Draw();
        }
        if (ShowGoal)
        {
            GoalSeries.Draw();
        }
        if (ShowCurrent)
        {
            StyleSeries.Draw();
        }
        if (ShowPhase)
        {
            PhaseSeries.Draw();
        }
        if (ShowContacts)
        {
            ContactSeries.Draw();
        }
        if (ShowEnvironment)
        {
            Environment.Draw(UltiDraw.Mustard.Transparent(0.25f));
        }
        if (ShowInteraction)
        {
            Geometry.Draw(UltiDraw.Cyan.Transparent(0.25f));
        }

        if (ShowBiDirectional)
        {
            UltiDraw.Begin();
            for (int i = 0; i < PosePrediction.Length; i++)
            {
                UltiDraw.DrawSphere(PosePrediction[i], Quaternion.identity, 0.05f, UltiDraw.Magenta);
            }
            for (int i = 0; i < RootPrediction.Length; i++)
            {
                UltiDraw.DrawCircle(RootPrediction[i].GetPosition(), 0.05f, UltiDraw.DarkRed.Darken(0.5f));
                UltiDraw.DrawArrow(RootPrediction[i].GetPosition(), RootPrediction[i].GetPosition() + 0.1f * RootPrediction[i].GetForward(), 0f, 0f, 0.025f, UltiDraw.DarkRed);
                if (i < RootPrediction.Length - 1)
                {
                    UltiDraw.DrawLine(RootPrediction[i].GetPosition(), RootPrediction[i + 1].GetPosition(), UltiDraw.Black);
                }
            }
            for (int i = 0; i < GoalPrediction.Length; i++)
            {
                UltiDraw.DrawCircle(GoalPrediction[i].GetPosition(), 0.05f, UltiDraw.DarkGreen.Darken(0.5f));
                UltiDraw.DrawArrow(GoalPrediction[i].GetPosition(), GoalPrediction[i].GetPosition() + 0.1f * GoalPrediction[i].GetForward(), 0f, 0f, 0.025f, UltiDraw.DarkGreen);
                if (i < GoalPrediction.Length - 1)
                {
                    UltiDraw.DrawLine(GoalPrediction[i].GetPosition(), GoalPrediction[i + 1].GetPosition(), UltiDraw.Black);
                }
            }
            UltiDraw.End();
        }
    }
コード例 #2
0
    protected override void DerivedDraw(MotionEditor editor)
    {
        CylinderMap sensor = GetCylinderMap(editor.GetCurrentFrame(), editor.Mirror);

        sensor.Draw(Color, DrawReferences, DrawDistribution);
    }