private void RefreshCommandExecuteStatus() { ConnectCommand.RaiseCanExecuteChanged(); ClearAlarmCommand.RaiseCanExecuteChanged(); SendGCodeFileCommand.RaiseCanExecuteChanged(); StartProbeCommand.RaiseCanExecuteChanged(); StartProbeHeightMapCommand.RaiseCanExecuteChanged(); StopCommand.RaiseCanExecuteChanged(); PauseCommand.RaiseCanExecuteChanged(); SoftResetCommand.RaiseCanExecuteChanged(); HomingCycleCommand.RaiseCanExecuteChanged(); FeedHoldCommand.RaiseCanExecuteChanged(); CycleStartCommand.RaiseCanExecuteChanged(); EmergencyStopCommand.RaiseCanExecuteChanged(); LaserOnCommand.RaiseCanExecuteChanged(); LaserOffCommand.RaiseCanExecuteChanged(); SpindleOnCommand.RaiseCanExecuteChanged(); SpindleOffCommand.RaiseCanExecuteChanged(); GotoFavorite1Command.RaiseCanExecuteChanged(); GotoFavorite2Command.RaiseCanExecuteChanged(); SetFavorite1Command.RaiseCanExecuteChanged(); SetFavorite2Command.RaiseCanExecuteChanged(); GotoWorkspaceHomeCommand.RaiseCanExecuteChanged(); SetWorkspaceHomeCommand.RaiseCanExecuteChanged(); }
private void Machine_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { if (e.PropertyName == nameof(Machine.Connected) || e.PropertyName == nameof(Machine.Mode)) { SoftResetCommand.RaiseCanExecuteChanged(); ClearAlarmCommand.RaiseCanExecuteChanged(); FeedHoldCommand.RaiseCanExecuteChanged(); CycleStartCommand.RaiseCanExecuteChanged(); JogCommand.RaiseCanExecuteChanged(); ResetCommand.RaiseCanExecuteChanged(); HomeCommand.RaiseCanExecuteChanged(); SetCameraCommand.RaiseCanExecuteChanged(); SetTool1Command.RaiseCanExecuteChanged(); SetToMoveHeightCommand.RaiseCanExecuteChanged(); SetToPickHeightCommand.RaiseCanExecuteChanged(); SetToPlaceHeightCommand.RaiseCanExecuteChanged(); MoveToBottomCameraCommand.RaiseCanExecuteChanged(); } if (e.PropertyName == nameof(Machine.ViewType)) { SetCameraCommand.RaiseCanExecuteChanged(); SetTool1Command.RaiseCanExecuteChanged(); } if (e.PropertyName == nameof(Machine.Settings)) { /* Keep the saved values as temp vars since updating the StepMode will overwrite */ var originalXYStepSize = Machine.Settings.XYStepSize; var originalZStepSize = Machine.Settings.ZStepSize; XYStepMode = Machine.Settings.XYStepMode; ZStepMode = Machine.Settings.ZStepMode; XYStepSizeSlider = originalXYStepSize; ZStepSizeSlider = originalZStepSize; } }