public override void OnInspectorGUI(){ base.DrawDefaultInspector(); if (GUILayout.Button("Actiate Jump Scene")){ Cutscene_Manager tester = (Cutscene_Manager)target; tester.StartJumpScene(); } }
public override void Enter() { if (cutscene_Manager == null) { cutscene_Manager = Cutscene_Manager.instance; } cutscene_Manager.onComplete += JumpComplete; cutscene_Manager.StartJumpScene(); Character_Manager.instance.HidePlayer(); Item_Manager.instance.HideItems(); Buildable_Manager.instance.HideBuildables(); MiniGameManager.instance.CancelMiniGames(); }