public static int StartCutscene(IntPtr l) { int result; try { CutsceneCamera cutsceneCamera = (CutsceneCamera)LuaObject.checkSelf(l); cutsceneCamera.StartCutscene(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
// Public function to start a cutscene, taking a clip as a parameter public void PlayCutscene(string clipName) { StartCutscene(); cs.StartCutscene(clipName); }