public void TurnActor(int index, CutsceneActorMovement.DirectionEnum direction) { Actors [index].GetComponent<CutsceneActorMovement> ().SpriteDirection = direction; }
public void EmoteActor(int index, CutsceneActorMovement.Emote emote) { Actors [index].GetComponent<CutsceneActorMovement> ().PlayEmote(emote); }