/// <summary> /// Setting language resource. /// </summary> /// <param name="Lang">current language setting.</param> private void Language(Customization.Language Lang) { switch (Lang) { #region English (United-State) case Customization.Language.En_Us: // About Form .. this.Text = string.Format(EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.En_Us) + " {0}", AssemblyInfoClass.ProductInfo); // Product Label .. this.Label_ProductName.Text = String.Format( EnvCust.GetLocalization(this.Name, this.Label_ProductName.Name, Customization.Language.En_Us) + " {0}", AssemblyInfoClass.ProductInfo); // Version Label .. this.Label_Version.Text = String.Format( EnvCust.GetLocalization(this.Name, this.Label_Version.Name, Customization.Language.En_Us) + " {0}", AssemblyInfoClass.VersionInfo); // Copyright Label .. this.Label_Copyright.Text = String.Format( EnvCust.GetLocalization(this.Name, this.Label_Copyright.Name, Customization.Language.En_Us) + " {0}", AssemblyInfoClass.CopyrightInfo); // Link Label .. this.LinkLabel_Help.Text = EnvCust.GetLocalization(this.Name, this.LinkLabel_Help.Name, Customization.Language.En_Us); break; #endregion #region Traditional Chinese case Customization.Language.Zh_Tw: // About Form .. this.Text = string.Format(EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.Zh_Tw) + " {0}", AssemblyInfoClass.ProductInfo); // Product Label .. this.Label_ProductName.Text = String.Format( EnvCust.GetLocalization(this.Name, this.Label_ProductName.Name, Customization.Language.Zh_Tw) + " {0}", AssemblyInfoClass.ProductInfo); // Version Label .. this.Label_Version.Text = String.Format( EnvCust.GetLocalization(this.Name, this.Label_Version.Name, Customization.Language.Zh_Tw) + " {0}", AssemblyInfoClass.VersionInfo); // Copyright Label .. this.Label_Copyright.Text = String.Format( EnvCust.GetLocalization(this.Name, this.Label_Copyright.Name, Customization.Language.Zh_Tw) + " {0}", AssemblyInfoClass.CopyrightInfo); // Link Label .. this.LinkLabel_Help.Text = EnvCust.GetLocalization(this.Name, this.LinkLabel_Help.Name, Customization.Language.Zh_Tw); break; #endregion } }
/// <summary> /// Setting language resource. /// </summary> private void Language(Customization.Language Lang) { switch (Lang) { #region English (United-State) case Customization.Language.En_Us: this.Text = this.EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.En_Us); // List View this.ListView_History.Columns.Clear(); #if Debug this.ListView_Process.Columns.Add(this.EnvCust.GetLocalization(this.Name, this.ListView_Process.Name + "_Job_Group_Id", Customization.Language.En_Us), 0); #else this.ListView_History.Columns.Add(this.EnvCust.GetLocalization(this.Name, this.ListView_History.Name + "_Job_Group_Id", Customization.Language.En_Us), 0); #endif this.ListView_History.Columns.Add(this.EnvCust.GetLocalization(this.Name, this.ListView_History.Name + "_Name", Customization.Language.En_Us), 200); //this.ListView_History.Columns.Add(this.EnvCust.GetLocalization(this.Name, this.ListView_History.Name + "_Submit_Acct", Customization.Language.En_Us), 100); //this.ListView_History.Columns.Add(this.EnvCust.GetLocalization(this.Name, this.ListView_History.Name + "_Submit_Time", Customization.Language.En_Us), 150); this.ListView_History.Columns.Add(this.EnvCust.GetLocalization(this.Name, this.ListView_History.Name + "_Frames", Customization.Language.En_Us), 100); // Button this.Button_Refresh.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Refresh.Name, Customization.Language.En_Us); this.Button_Close.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Close.Name, Customization.Language.En_Us); // Lables this.label_MaxRecords.Text = this.EnvCust.GetLocalization(this.Name, this.label_MaxRecords.Name, Customization.Language.En_Us); this.DataDeletedError = this.EnvCust.GetLocalization(this.Name, "Data_Deleted_Err", Customization.Language.En_Us); // ToolStripMenuItem //this.MenuItem_ViewJobDetail.Text = this.EnvCust.GetLocalization(this.Name, this.MenuItem_ViewJobDetail.Name, Customization.Language.En_Us); break; #endregion #region Traditional Chinese case Customization.Language.Zh_Tw: this.Text = this.EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.Zh_Tw); // List View this.ListView_History.Columns.Clear(); #if Debug this.ListView_Process.Columns.Add(this.EnvCust.GetLocalization(this.Name, this.ListView_Process.Name + "_Job_Group_Id", Customization.Language.Zh_Tw), 0); #else this.ListView_History.Columns.Add(this.EnvCust.GetLocalization(this.Name, this.ListView_History.Name + "_Job_Group_Id", Customization.Language.Zh_Tw), 0); #endif this.ListView_History.Columns.Add(this.EnvCust.GetLocalization(this.Name, this.ListView_History.Name + "_Name", Customization.Language.Zh_Tw), 200); this.ListView_History.Columns.Add(this.EnvCust.GetLocalization(this.Name, this.ListView_History.Name + "_Frames", Customization.Language.Zh_Tw), 100); // Button this.Button_Refresh.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Refresh.Name, Customization.Language.Zh_Tw); this.Button_Close.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Close.Name, Customization.Language.Zh_Tw); // Lables this.label_MaxRecords.Text = this.EnvCust.GetLocalization(this.Name, this.label_MaxRecords.Name, Customization.Language.Zh_Tw); this.DataDeletedError = this.EnvCust.GetLocalization(this.Name, "Data_Deleted_Err", Customization.Language.Zh_Tw); break; #endregion } }
/// <summary> /// Setting language resource. /// </summary> private void Language(Customization.Language Lang) { switch (Lang) { #region English (United-State) case Customization.Language.En_Us: // ChangeUser Form .. this.Text = this.EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.En_Us); // User Group Box .. this.GroupBox_User.Text = this.EnvCust.GetLocalization(this.Name, this.GroupBox_User.Name, Customization.Language.En_Us); // Id Label .. this.Label_Id.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Id.Name, Customization.Language.En_Us); // Password Label .. this.Label_Pwd.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Pwd.Name, Customization.Language.En_Us); // OK Button .. this.Button_OK.Text = this.EnvCust.GetLocalization(this.Name, this.Button_OK.Name, Customization.Language.En_Us); // Success Changed String .. SuccessMessage = this.EnvCust.GetLocalization(this.Name, "Success_String", Customization.Language.En_Us); // Fail Changed String .. FailMessage = this.EnvCust.GetLocalization(this.Name, "Fail_String", Customization.Language.En_Us); break; #endregion #region Traditional Chinese case Customization.Language.Zh_Tw: // ChangeUser Form .. this.Text = this.EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.Zh_Tw); // User Group Box .. this.GroupBox_User.Text = this.EnvCust.GetLocalization(this.Name, this.GroupBox_User.Name, Customization.Language.Zh_Tw); // Id Label .. this.Label_Id.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Id.Name, Customization.Language.Zh_Tw); // Password Label .. this.Label_Pwd.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Pwd.Name, Customization.Language.Zh_Tw); // OK Button .. this.Button_OK.Text = this.EnvCust.GetLocalization(this.Name, this.Button_OK.Name, Customization.Language.Zh_Tw); // Success Changed String .. SuccessMessage = this.EnvCust.GetLocalization(this.Name, "Success_String", Customization.Language.Zh_Tw); // Fail Changed String .. FailMessage = this.EnvCust.GetLocalization(this.Name, "Fail_String", Customization.Language.Zh_Tw); break; #endregion } }
/// <summary> /// Setting language resource. /// </summary> private void Language(Customization.Language Lang) { switch (Lang) { #region English (United-State) case Customization.Language.En_Us: // Console Form .. this.Text = EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.En_Us); // Output GroupBox .. this.GroupBox_Output.Text = EnvCust.GetLocalization(this.Name, this.GroupBox_Output.Name, Customization.Language.En_Us); // Pause Button .. this.Button_Pause.Text = EnvCust.GetLocalization(this.Name, this.Button_Pause.Name, Customization.Language.En_Us); // Resume Text Message .. ResumeMessage = this.EnvCust.GetLocalization(this.Name, this.Button_Pause.Name + "_Resume", Customization.Language.En_Us); break; #endregion #region Traditional Chinese case Customization.Language.Zh_Tw: // Console Form .. this.Text = EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.Zh_Tw); // Output GroupBox .. this.GroupBox_Output.Text = EnvCust.GetLocalization(this.Name, this.GroupBox_Output.Name, Customization.Language.Zh_Tw); // Pause Button .. this.Button_Pause.Text = EnvCust.GetLocalization(this.Name, this.Button_Pause.Name, Customization.Language.Zh_Tw); // Resume Text Message .. ResumeMessage = this.EnvCust.GetLocalization(this.Name, this.Button_Pause.Name + "_Resume", Customization.Language.Zh_Tw); break; #endregion } }
/// <summary> /// Setting language resource. /// </summary> /// <param name="Lang">current language setting.</param> private void Language(Customization.Language Lang) { switch (Lang) { #region English (United-State) case Customization.Language.En_Us: // Priority Form .. this.Text = this.EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.En_Us); // Priority Label .. this.Label_Priority_Value.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Priority_Value.Name, Customization.Language.En_Us); // Ok Button .. this.Button_Ok.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Ok.Name, Customization.Language.En_Us); // Error Message .. this.SetFailMessage = this.EnvCust.GetLocalization(this.Name, "Fail_Msg", Customization.Language.En_Us); break; #endregion #region Traditional Chinese case Customization.Language.Zh_Tw: // Priority Form .. this.Text = this.EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.Zh_Tw); // Priority Label .. this.Label_Priority_Value.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Priority_Value.Name, Customization.Language.Zh_Tw); // Ok Button .. this.Button_Ok.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Ok.Name, Customization.Language.Zh_Tw); // Error Message .. this.SetFailMessage = this.EnvCust.GetLocalization(this.Name, "Fail_Msg", Customization.Language.Zh_Tw); break; #endregion } }
/// <summary> /// 設定語言 Setting language resource. /// </summary> private void Language(Customization.Language Lang) { //警示信息 string[] __warning = null; switch (Lang) { #region English (United-State) case Customization.Language.En_Us: // Pool Management Form .. this.Text = this.EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.En_Us); // Pool Groups GroupBox .. this.GroupBox_Pool_Groups.Text = this.EnvCust.GetLocalization(this.Name, this.GroupBox_Pool_Groups.Name, Customization.Language.En_Us); // Machine List Label .. this.Label_Machine_List.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Machine_List.Name, Customization.Language.En_Us); // Pool Name Label .. this.Label_Pool_Name.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Pool_Name.Name, Customization.Language.En_Us); // Member List Label .. this.Label_Member_List.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Member_List.Name, Customization.Language.En_Us); // Sharable CheckBox .. this.CheckBox_Sharable.Text = this.EnvCust.GetLocalization(this.Name, this.CheckBox_Sharable.Name, Customization.Language.En_Us); // Add Member Button .. this.Button_Add_Member.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Add_Member.Name, Customization.Language.En_Us); // Del Member Button .. this.Button_Del_Member.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Del_Member.Name, Customization.Language.En_Us); // Pool Control GroupBox .. this.GroupBox_Pool_Controls.Text = this.EnvCust.GetLocalization(this.Name, this.GroupBox_Pool_Controls.Name, Customization.Language.En_Us); // Add Pool Button .. this.Button_Add_Pool.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Add_Pool.Name, Customization.Language.En_Us); // Delete Pool Button .. this.Button_Delete_Pool.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Delete_Pool.Name, Customization.Language.En_Us); // Update Pool Button .. this.Button_Update_Pool.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Update_Pool.Name, Customization.Language.En_Us); // Get Pool Action Message .. this.__AddPool_Repeat_Error = this.EnvCust.GetLocalization(this.Name, this.ComboBox_Pool_Name.Name + "_Repate_Err", Customization.Language.En_Us); this.__AddPool_Complete = this.EnvCust.GetLocalization(this.Name, this.Button_Add_Pool.Name + "_Complete", Customization.Language.En_Us); this.__AddPool_Error = this.EnvCust.GetLocalization(this.Name, this.Button_Add_Pool.Name + "_Fail", Customization.Language.En_Us); this.__DeletePool_Complete = this.EnvCust.GetLocalization(this.Name, this.Button_Delete_Pool.Name + "_Complete", Customization.Language.En_Us); this.__DeletePool_Error = this.EnvCust.GetLocalization(this.Name, this.Button_Delete_Pool.Name + "_Fail", Customization.Language.En_Us); this.__UpdatePool_Complete = this.EnvCust.GetLocalization(this.Name, this.Button_Update_Pool.Name + "_Complete", Customization.Language.En_Us); this.__UpdatePool_Error = this.EnvCust.GetLocalization(this.Name, this.Button_Update_Pool.Name + "_Fail", Customization.Language.En_Us); this.__Pool_Member_Error = this.EnvCust.GetLocalization(this.Name, "AddChange_Member_Fail", Customization.Language.En_Us); // process delete pool warning string .. __warning = this.EnvCust.GetLocalization(this.Name, this.Button_Delete_Pool.Name + "_Confirm", Customization.Language.En_Us).Split('-'); this.__DeletePool_Warning = string.Format("{0}\r\n\n{1}", __warning[0], __warning[1]); break; #endregion #region Traditional Chinese case Customization.Language.Zh_Tw: // Pool Management Form .. this.Text = this.EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.Zh_Tw); // Pool Groups GroupBox .. this.GroupBox_Pool_Groups.Text = this.EnvCust.GetLocalization(this.Name, this.GroupBox_Pool_Groups.Name, Customization.Language.Zh_Tw); // Machine List Label .. this.Label_Machine_List.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Machine_List.Name, Customization.Language.Zh_Tw); // Pool Name Label .. this.Label_Pool_Name.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Pool_Name.Name, Customization.Language.Zh_Tw); // Member List Label .. this.Label_Member_List.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Member_List.Name, Customization.Language.Zh_Tw); // Sharable CheckBox .. this.CheckBox_Sharable.Text = this.EnvCust.GetLocalization(this.Name, this.CheckBox_Sharable.Name, Customization.Language.Zh_Tw); // Add Member Button .. this.Button_Add_Member.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Add_Member.Name, Customization.Language.Zh_Tw); // Del Member Button .. this.Button_Del_Member.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Del_Member.Name, Customization.Language.Zh_Tw); // Pool Control GroupBox .. this.GroupBox_Pool_Controls.Text = this.EnvCust.GetLocalization(this.Name, this.GroupBox_Pool_Controls.Name, Customization.Language.Zh_Tw); // Add Pool Button .. this.Button_Add_Pool.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Add_Pool.Name, Customization.Language.Zh_Tw); // Delete Pool Button .. this.Button_Delete_Pool.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Delete_Pool.Name, Customization.Language.Zh_Tw); // Update Pool Button .. this.Button_Update_Pool.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Update_Pool.Name, Customization.Language.Zh_Tw); // Get Pool Action Message .. this.__AddPool_Repeat_Error = this.EnvCust.GetLocalization(this.Name, this.ComboBox_Pool_Name.Name + "_Repate_Err", Customization.Language.Zh_Tw); this.__AddPool_Complete = this.EnvCust.GetLocalization(this.Name, this.Button_Add_Pool.Name + "_Complete", Customization.Language.Zh_Tw); this.__AddPool_Error = this.EnvCust.GetLocalization(this.Name, this.Button_Add_Pool.Name + "_Fail", Customization.Language.Zh_Tw); this.__DeletePool_Complete = this.EnvCust.GetLocalization(this.Name, this.Button_Delete_Pool.Name + "_Complete", Customization.Language.Zh_Tw); this.__DeletePool_Error = this.EnvCust.GetLocalization(this.Name, this.Button_Delete_Pool.Name + "_Fail", Customization.Language.Zh_Tw); this.__UpdatePool_Complete = this.EnvCust.GetLocalization(this.Name, this.Button_Update_Pool.Name + "_Complete", Customization.Language.Zh_Tw); this.__UpdatePool_Error = this.EnvCust.GetLocalization(this.Name, this.Button_Update_Pool.Name + "_Fail", Customization.Language.Zh_Tw); this.__Pool_Member_Error = this.EnvCust.GetLocalization(this.Name, "AddChange_Member_Fail", Customization.Language.Zh_Tw); // process delete pool warning string .. __warning = this.EnvCust.GetLocalization(this.Name, this.Button_Delete_Pool.Name + "_Confirm", Customization.Language.Zh_Tw).Split('-'); this.__DeletePool_Warning = string.Format("{0}\r\n\n{1}", __warning[0], __warning[1]); break; #endregion } }
/// <summary> /// Setting language resource.????????????!!!!!!!!!???????? /// </summary> /// <param name="Lang">current language setting.</param> private void Language(Customization.Language Lang) { switch (Lang) { #region English (United-State) case Customization.Language.En_Us: // Net Form .. this.Text = EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.En_Us); // Port Label .. this.Label_Port.Text = EnvCust.GetLocalization(this.Name, this.Label_Port.Name, Customization.Language.En_Us); // Port Help Port Label .. this.Label_Port_Help.Text = EnvCust.GetLocalization(this.Name, this.Label_Port_Help.Name, Customization.Language.En_Us); // Server Label .. this.Label_Server.Text = EnvCust.GetLocalization(this.Name, this.Label_Server.Name, Customization.Language.En_Us); // Server Message String TextBox .. this.ConnectErrMsg = EnvCust.GetLocalization(this.Name, this.comboBox_Server.Name + "_Error1_String", Customization.Language.En_Us); this.ParseErrMsg = EnvCust.GetLocalization(this.Name, this.comboBox_Server.Name + "_Error2_String", Customization.Language.En_Us); this.ConnectOkMsg = EnvCust.GetLocalization(this.Name, this.comboBox_Server.Name + "_String", Customization.Language.En_Us); // Server Help Label .. this.Label_Server_Help.Text = EnvCust.GetLocalization(this.Name, this.Label_Server_Help.Name, Customization.Language.En_Us); // Connect Label .. this.Label_Connect.Text = EnvCust.GetLocalization(this.Name, this.Label_Connect.Name, Customization.Language.En_Us); // Test Connect Button .. this.Button_AU.Text = EnvCust.GetLocalization(this.Name, this.Button_AU.Name, Customization.Language.En_Us); this.Button_Delete.Text = EnvCust.GetLocalization(this.Name, this.Button_Delete.Name, Customization.Language.En_Us); this.Button_Save.Text = EnvCust.GetLocalization(this.Name, this.Button_Save.Name, Customization.Language.En_Us); break; #endregion #region Traditional Chinese case Customization.Language.Zh_Tw: // Net Form .. this.Text = EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.Zh_Tw); // Port Label .. this.Label_Port.Text = EnvCust.GetLocalization(this.Name, this.Label_Port.Name, Customization.Language.Zh_Tw); // Port Help Port Label .. this.Label_Port_Help.Text = EnvCust.GetLocalization(this.Name, this.Label_Port_Help.Name, Customization.Language.Zh_Tw); // Server Label .. this.Label_Server.Text = EnvCust.GetLocalization(this.Name, this.Label_Server.Name, Customization.Language.Zh_Tw); // Server Message String TextBox .. this.ConnectErrMsg = EnvCust.GetLocalization(this.Name, this.comboBox_Server.Name + "_Error1_String", Customization.Language.Zh_Tw); this.ParseErrMsg = EnvCust.GetLocalization(this.Name, this.comboBox_Server.Name + "_Error2_String", Customization.Language.Zh_Tw); this.ConnectOkMsg = EnvCust.GetLocalization(this.Name, this.comboBox_Server.Name + "_String", Customization.Language.Zh_Tw); // Server Help Label .. this.Label_Server_Help.Text = EnvCust.GetLocalization(this.Name, this.Label_Server_Help.Name, Customization.Language.Zh_Tw); // Connect Label .. this.Label_Connect.Text = EnvCust.GetLocalization(this.Name, this.Label_Connect.Name, Customization.Language.Zh_Tw); // Test Connect Button .. this.Button_AU.Text = EnvCust.GetLocalization(this.Name, this.Button_AU.Name, Customization.Language.Zh_Tw); this.Button_Delete.Text = EnvCust.GetLocalization(this.Name, this.Button_Delete.Name, Customization.Language.Zh_Tw); this.Button_Save.Text = EnvCust.GetLocalization(this.Name, this.Button_Save.Name, Customization.Language.Zh_Tw); break; #endregion } }
/// <summary> /// Setting language resource. /// </summary> private void Language(Customization.Language Lang) { switch (Lang) { #region English (United-State) case Customization.Language.En_Us: // Job Form .. this.Text = this.EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.En_Us); // Job Properties GroupBox .. this.GroupBox_Job_Properties.Text = this.EnvCust.GetLocalization(this.Name, this.GroupBox_Job_Properties.Name, Customization.Language.En_Us); // Job Project Label .. this.Label_Job_Project.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Job_Project.Name, Customization.Language.En_Us); // Job Name Label .. this.Label_Job_Name.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Job_Name.Name, Customization.Language.En_Us); // Command Label .. this.Label_Command.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Command.Name, Customization.Language.En_Us); // Start Label .. this.Label_Start.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Start.Name, Customization.Language.En_Us); // End Label .. this.Label_End.Text = this.EnvCust.GetLocalization(this.Name, this.Label_End.Name, Customization.Language.En_Us); // Packet Size Label .. this.Label_Packet_Size.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Packet_Size.Name, Customization.Language.En_Us); // Submit Type Label .. this.Label_Submit_Type.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Submit_Type.Name, Customization.Language.En_Us); // Processor RadioButton .. this.RadioButton_Processor.Text = this.EnvCust.GetLocalization(this.Name, this.RadioButton_Processor.Name, Customization.Language.En_Us); // Client RadioButton .. this.RadioButton_Client.Text = this.EnvCust.GetLocalization(this.Name, this.RadioButton_Client.Name, Customization.Language.En_Us); // First Pool Label .. this.Label_First_Pool.Text = this.EnvCust.GetLocalization(this.Name, this.Label_First_Pool.Name, Customization.Language.En_Us); // Second Pool Label .. this.Label_Second_Pool.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Second_Pool.Name, Customization.Language.En_Us); // Wait For Label .. this.Label_Wait_For.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Wait_For.Name, Customization.Language.En_Us); // Note Label .. this.Label_Note.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Note.Name, Customization.Language.En_Us); // Priority Label .. this.Label_Priority.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Priority.Name, Customization.Language.En_Us); // Display Linklabel .. this.LinkLabel_Display.Text = this.EnvCust.GetLocalization(this.Name, this.LinkLabel_Display.Name + "_Show", Customization.Language.En_Us); // Alienbrain Properties GorupBox .. this.GroupBox_AB_Properties.Text = this.EnvCust.GetLocalization(this.Name, this.GroupBox_AB_Properties.Name, Customization.Language.En_Us); // Alienbrain Name Label .. this.Label_AB_Name.Text = this.EnvCust.GetLocalization(this.Name, this.Label_AB_Name.Name, Customization.Language.En_Us); // Alienbrain Node Path Lable .. this.Label_AB_Path.Text = this.EnvCust.GetLocalization(this.Name, this.Label_AB_Path.Name, Customization.Language.En_Us); // Update Files Only CheckBox .. this.CheckBox_Update_Only.Text = this.EnvCust.GetLocalization(this.Name, this.CheckBox_Update_Only.Name, Customization.Language.En_Us); // Load Button .. this.Button_Load.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Load.Name, Customization.Language.En_Us); // Update Button… this.Button_Update.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Update.Name, Customization.Language.En_Us); // Reset Button .. this.Button_Clear.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Clear.Name, Customization.Language.En_Us); // Submit Button .. this.Button_Submit.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Submit.Name, Customization.Language.En_Us); // Submit Job Error Message String .. this.__sendjob_error = this.EnvCust.GetLocalization(this.Name, "Submit_Err", Customization.Language.En_Us); // Load Init data Error Message String…… this.__Init_error = this.EnvCust.GetLocalization(this.Name, "Init_Err", Customization.Language.En_Us); // Parse Job File Error Message .. this.__parse_error = this.EnvCust.GetLocalization(string.Empty, "Parse_FileFormat_Err", Customization.Language.En_Us); // Requirement Error Message .. this.__requirement_error = this.EnvCust.GetLocalization(this.Name, "Requirement_Err", Customization.Language.En_Us); // Parse Mulit File Error Message .. this.__parse_mulit_error = this.EnvCust.GetLocalization(string.Empty, "ParseFile_Multi_Err", Customization.Language.En_Us); // Backup File Warning Message .. this.__backup_file_warning = this.EnvCust.GetLocalization(this.Name, "Backup_Warning", Customization.Language.En_Us); break; #endregion #region Traditional Chinese case Customization.Language.Zh_Tw: // Job Form .. this.Text = this.EnvCust.GetLocalization(this.Name, this.Name, Customization.Language.Zh_Tw); // Job Properties GroupBox .. this.GroupBox_Job_Properties.Text = this.EnvCust.GetLocalization(this.Name, this.GroupBox_Job_Properties.Name, Customization.Language.Zh_Tw); // Job Project Label .. this.Label_Job_Project.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Job_Project.Name, Customization.Language.Zh_Tw); // Job Name Label .. this.Label_Job_Name.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Job_Name.Name, Customization.Language.Zh_Tw); // Command Label .. this.Label_Command.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Command.Name, Customization.Language.Zh_Tw); // Start Label .. this.Label_Start.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Start.Name, Customization.Language.Zh_Tw); // End Label .. this.Label_End.Text = this.EnvCust.GetLocalization(this.Name, this.Label_End.Name, Customization.Language.Zh_Tw); // Packet Size Label .. this.Label_Packet_Size.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Packet_Size.Name, Customization.Language.Zh_Tw); // Submit Type Label .. this.Label_Submit_Type.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Submit_Type.Name, Customization.Language.Zh_Tw); // Processor RadioButton .. this.RadioButton_Processor.Text = this.EnvCust.GetLocalization(this.Name, this.RadioButton_Processor.Name, Customization.Language.Zh_Tw); // Client RadioButton .. this.RadioButton_Client.Text = this.EnvCust.GetLocalization(this.Name, this.RadioButton_Client.Name, Customization.Language.Zh_Tw); // First Pool Label .. this.Label_First_Pool.Text = this.EnvCust.GetLocalization(this.Name, this.Label_First_Pool.Name, Customization.Language.Zh_Tw); // Second Pool Label .. this.Label_Second_Pool.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Second_Pool.Name, Customization.Language.Zh_Tw); // Wait For Label .. this.Label_Wait_For.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Wait_For.Name, Customization.Language.Zh_Tw); // Note Label .. this.Label_Note.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Note.Name, Customization.Language.Zh_Tw); // Priority Label .. this.Label_Priority.Text = this.EnvCust.GetLocalization(this.Name, this.Label_Priority.Name, Customization.Language.Zh_Tw); // Display Linklabel .. this.LinkLabel_Display.Text = this.EnvCust.GetLocalization(this.Name, this.LinkLabel_Display.Name + "_Show", Customization.Language.Zh_Tw); // Alienbrain Properties GorupBox .. this.GroupBox_AB_Properties.Text = this.EnvCust.GetLocalization(this.Name, this.GroupBox_AB_Properties.Name, Customization.Language.Zh_Tw); // Alienbrain Name Label .. this.Label_AB_Name.Text = this.EnvCust.GetLocalization(this.Name, this.Label_AB_Name.Name, Customization.Language.Zh_Tw); // Alienbrain Node Path Lable .. this.Label_AB_Path.Text = this.EnvCust.GetLocalization(this.Name, this.Label_AB_Path.Name, Customization.Language.Zh_Tw); // Update Files Only CheckBox .. this.CheckBox_Update_Only.Text = this.EnvCust.GetLocalization(this.Name, this.CheckBox_Update_Only.Name, Customization.Language.Zh_Tw); // Load Button .. this.Button_Load.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Load.Name, Customization.Language.Zh_Tw); // Update Button… this.Button_Update.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Update.Name, Customization.Language.Zh_Tw); // Reset Button .. this.Button_Clear.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Clear.Name, Customization.Language.Zh_Tw); // Submit Button .. this.Button_Submit.Text = this.EnvCust.GetLocalization(this.Name, this.Button_Submit.Name, Customization.Language.Zh_Tw); // Submit Job Error Message String .. this.__sendjob_error = this.EnvCust.GetLocalization(this.Name, "Submit_Err", Customization.Language.Zh_Tw); // Load Init data Error Message String…… this.__Init_error = this.EnvCust.GetLocalization(this.Name, "Init_Err", Customization.Language.Zh_Tw); // Parse Job File Error Message .. this.__parse_error = this.EnvCust.GetLocalization(string.Empty, "Parse_FileFormat_Err", Customization.Language.Zh_Tw); // Requirement Error Message .. this.__requirement_error = this.EnvCust.GetLocalization(this.Name, "Requirement_Err", Customization.Language.Zh_Tw); // Parse Mulit File Error Message .. this.__parse_mulit_error = this.EnvCust.GetLocalization(string.Empty, "ParseFile_Multi_Err", Customization.Language.Zh_Tw); // Backup File Warning Message .. this.__backup_file_warning = this.EnvCust.GetLocalization(this.Name, "Backup_Warning", Customization.Language.Zh_Tw); break; #endregion } }