コード例 #1
0
 private new void Start()
 {
     base.Start();
     _CustomMenu           = BeatSaberUI.CreateCustomMenu <CustomMenu>("Pick a color");
     _CustomViewController = BeatSaberUI.CreateViewController <CustomViewController>();
     //Console.WriteLine("[BeatSaberCustomUI.ColorPickerPreviewClickable]: ColorPickerPreviewClickable start done.");
 }
コード例 #2
0
        public static void Init()
        {
            if (Instance == null)
            {
                Instance = BeatSaberUI.CreateCustomMenu <CustomMenu>($"{Plugin.instance.Name} has been updated");

                CustomViewController middleViewController = BeatSaberUI.CreateViewController <CustomViewController>();


                Instance.SetMainViewController(middleViewController, true, (firstActivation, type) =>
                {
                    if (firstActivation)
                    {
                        TMPro.TextMeshProUGUI t = middleViewController.CreateText($"{Plugin.instance.Name} has been updated to v{Plugin.instance.UpdatedVersion}. Restart your game to take effect.", new Vector2(0f, 0f));
                        t.alignment             = TMPro.TextAlignmentOptions.Center;
                    }
                });
                Instance.Present();
                if (PluginUI.MultiplayerButton != null)
                {
                    PluginUI.MultiplayerButton.interactable = false;
                    PluginUI.MultiplayerButton.hintText     = "You cannot access multiplayer until you restart your game";
                    for (int i = PluginUI.MultiplayerButton.buttons.Count - 1; i >= 0; i--)
                    {
                        BeatSaberUI.AddHintText(PluginUI.MultiplayerButton.buttons[i].transform as RectTransform, PluginUI.MultiplayerButton.hintText);
                    }
                }
            }
        }
コード例 #3
0
        private void _SetupConfirmQuitPanel()
        {
            _CustomMenu           = BeatSaberUI.CreateCustomMenu <CustomMenu>("Quit");
            _CustomViewController = BeatSaberUI.CreateViewController <CustomViewController>();

            if (_CustomMenu != null && _CustomViewController != null)
            {
                _CustomViewController.didDeactivateEvent += (deactivationType) => { ConfirmExitDialogOpened = false; };
                _CustomMenu.SetMainViewController(_CustomViewController, false, (firstActivation, type) =>
                {
                    if (firstActivation && type == VRUI.VRUIViewController.ActivationType.AddedToHierarchy)
                    {
                        _TopText = _CustomViewController.CreateText(PluginConfig.QuitTextContent, new Vector2(0, 10f), new Vector2(105f, 10));
                        if (_TopText != null)
                        {
                            _TopText.alignment = TMPro.TextAlignmentOptions.Center;
                            _TopText.fontSize  = 6;
                        }
                        else
                        {
                            Console.WriteLine("[BeatSaberCustomExit.MainMenuUIOverload]: 'topText' was null.");
                        }

                        _CancelButton = _CustomViewController.CreateUIButton("CreditsButton", new Vector2(-20f, -20f), new Vector2(30f, 10f),
                                                                             delegate() { _CustomMenu.Dismiss(); }, "Cancel");
                        _ConfirmButton = _CustomViewController.CreateUIButton("CreditsButton", new Vector2(20, -20f), new Vector2(30f, 10f),
                                                                              delegate() { Plugin.QuitGame(); }, "Quit");
                        if (_CancelButton != null)
                        {
                            _CancelButton.ToggleWordWrapping(false);
                        }
                        else
                        {
                            Console.WriteLine("[BeatSaberCustomExit.MainMenuUIOverload]: 'buttonCancel' was null.");
                        }

                        if (_ConfirmButton != null)
                        {
                            _ConfirmButton.ToggleWordWrapping(false);
                        }
                        else
                        {
                            Console.WriteLine("[BeatSaberCustomExit.MainMenuUIOverload]: 'buttonConfirm' was null.");
                        }
                    }
                });
            }
            else
            {
                Console.WriteLine("[BeatSaberCustomExit.MainMenuUIOverload]: '_CustomMenu' or '_CustomViewController' was null.");
            }
        }
コード例 #4
0
        private void InitConfirmationDialog()
        {
            _confirmationDialog         = BeatSaberUI.CreateCustomMenu <CustomMenu>("Are you sure?");
            _confirmationViewController = BeatSaberUI.CreateViewController <CustomViewController>();

            RectTransform confirmContainer = new GameObject("CustomListContainer", typeof(RectTransform)).transform as RectTransform;

            confirmContainer.SetParent(_confirmationViewController.rectTransform, false);
            confirmContainer.sizeDelta = new Vector2(60f, 0f);

            // Title text
            _warningTitle                    = BeatSaberUI.CreateText(confirmContainer, "", new Vector2(0, 30f));
            _warningTitle.fontSize           = 9f;
            _warningTitle.color              = Color.red;
            _warningTitle.alignment          = TextAlignmentOptions.Center;
            _warningTitle.enableWordWrapping = false;

            // Warning text
            _warningMessage = BeatSaberUI.CreateText(confirmContainer, "", new Vector2(0, 0));
            _warningMessage.rectTransform.sizeDelta = new Vector2(120, 1);
            _warningMessage.fontSize           = 5f;
            _warningMessage.color              = Color.white;
            _warningMessage.alignment          = TextAlignmentOptions.Center;
            _warningMessage.enableWordWrapping = true;

            // Yes button
            _okButton = Instantiate(Resources.FindObjectsOfTypeAll <Button>().First(x => (x.name == "OkButton")), confirmContainer, false);
            _okButton.ToggleWordWrapping(false);
            (_okButton.transform as RectTransform).anchoredPosition = new Vector2(43f, -30f);
            _okButton.SetButtonText("Yes");
            _okButton.onClick.RemoveAllListeners();
            _okButton.onClick.AddListener(delegate()
            {
                _onConfirm?.Invoke();
                _confirmationDialog.Dismiss();
                confirmDialogActive = false;
            });

            // No button
            _cancelButton = Instantiate(Resources.FindObjectsOfTypeAll <Button>().First(x => (x.name == "OkButton")), confirmContainer, false);
            _cancelButton.ToggleWordWrapping(false);
            (_cancelButton.transform as RectTransform).anchoredPosition = new Vector2(18f, -30f);
            _cancelButton.SetButtonText("No");
            _cancelButton.onClick.RemoveAllListeners();
            _cancelButton.onClick.AddListener(delegate()
            {
                _confirmationDialog.Dismiss();
                confirmDialogActive = false;
            });
            _confirmationDialog.SetMainViewController(_confirmationViewController, false);
        }
コード例 #5
0
        private void _SetupDrinkWaterPanel()
        {
            if (_CustomMenu != null && _CustomViewController != null)
            {
                return;
            }

            _CustomMenu                = BeatSaberUI.CreateCustomMenu <CustomMenu>("Drink some cum!");
            _CustomViewController      = BeatSaberUI.CreateViewController <CustomViewController>();
            _CustomViewController.name = "DrinkCumPanel";

            if (_CustomMenu != null && _CustomViewController != null)
            {
                _CustomMenu.SetMainViewController(_CustomViewController, false, (firstActivation, type) =>
                {
                    if (firstActivation && type == VRUI.VRUIViewController.ActivationType.AddedToHierarchy)
                    {
                        _TextContent                    = _CustomViewController.CreateText("", new Vector2(0, 28f));
                        _TextContent.alignment          = TextAlignmentOptions.Center;
                        _TextContent.fontSize           = 5;
                        _TextContent.enableWordWrapping = false;
                        _ContinueButton                 = _CustomViewController.CreateUIButton("CreditsButton", new Vector2(0, -28f), new Vector2(37f, 10f),
                                                                                               null, "I understand!");
                        _ContinueButton.ToggleWordWrapping(false);
                        _ContinueButton.SetButtonTextSize(4);
                        _ContinueButton.onClick.AddListener(delegate() { _CustomMenu.Dismiss(); Destroy(_CustomViewController.gameObject, 1); _CustomMenu = null; _CustomViewController = null; });

                        _RefreshTextContent(_CurrentPanelMode);

                        if (PluginConfig.ShowGIFs)
                        {
                            GameObject go      = new GameObject("[BeatSaberDrinkCum] PreviewGif");
                            _RawImage          = go.AddComponent <RawImage>();
                            _RawImage.material = Instantiate(Resources.FindObjectsOfTypeAll <Material>().Where(m => m.name == "UINoGlow").FirstOrDefault());
                            go.transform.SetParent(_CustomViewController.transform, false);
                            go.GetComponent <RectTransform>().anchoredPosition = new Vector2(0, 0);
                            go.GetComponent <RectTransform>().sizeDelta        = new Vector2(30, 30);
                            _UniGifImage = go.AddComponent <UniGifImage>();
                            UniGifImageAspectController ugiac = go.AddComponent <UniGifImageAspectController>();
                            _UniGifImage.SetPrivateField("m_imgAspectCtrl", ugiac);
                            StartCoroutine(_DisplayGifFromRotation());
                        }
                    }
                });
            }
            else
            {
                Console.WriteLine("[BeatSaberCustomExit.MainMenuUIOverload]: '_CustomMenu' or '_CustomViewController' was null.");
            }
        }
コード例 #6
0
ファイル: TagUI.cs プロジェクト: Shoko84/BeatSaverDownloader
        /// <summary>
        /// Generate the main UI components for the tag system
        /// </summary>
        /// <param name="viewController">The <see cref="CustomViewController"/> where you want to add tags</param>
        /// <param name="tags">An array of tag names</param>
        /// <param name="size">The anchor size of a Tag</param>
        /// <param name="posStart">The anchor position where you want to start the Tag generation</param>
        /// <param name="gap">The gap between each tag</param>
        /// <param name="textSize">The text size for the text inside a Tag</param>
        private void _GenerateButtonTags(CustomViewController viewController, string[] tags,
                                         Vector2 size, Vector2 posStart, Vector2 gap, float textSize)
        {
            if (!_PageUpButton)
            {
                _PageUpButton = viewController.CreateUIButton("PageUpButton",
                                                              new Vector2(2f, posStart.y + gap.y),
                                                              size,
                                                              () => { _PageUpClicked(); },
                                                              "");
            }
            _PageUpButton.interactable = _CurrentPage > 1;

            int nbTags = 0;

            for (; nbTags < tags.Length; ++nbTags)
            {
                Vector2 buttonPos = new Vector2((nbTags % 2 == 0 && nbTags + 1 == tags.Length) ? (0) : (posStart.x + ((nbTags % 2 == 0) ? (-gap.x) : (gap.x))),
                                                posStart.y - gap.y * (nbTags % 10 / 2));
                Button button = viewController.CreateUIButton("CreditsButton",
                                                              buttonPos,
                                                              size,
                                                              () => { },
                                                              tags[nbTags]);

                button.onClick.AddListener(delegate { _TagClicked(button); });
                button.SetButtonTextSize(textSize);
                button.ToggleWordWrapping(false);
                if (nbTags >= 10)
                {
                    button.gameObject.SetActive(false);
                }
                _ButtonTags.Add(button, false);
            }

            if (!_PageDownButton)
            {
                _PageDownButton = viewController.CreateUIButton("PageDownButton",
                                                                new Vector2(2f, posStart.y - gap.y * 5),
                                                                size,
                                                                () => { _PageDownClicked(); },
                                                                "");
            }
            _PageDownButton.interactable = nbTags >= 10;
        }
コード例 #7
0
ファイル: TagUI.cs プロジェクト: Shoko84/BeatSaverDownloader
        /// <summary>
        /// Set up the UI components for the Tag System
        /// </summary>
        /// <returns>yields for the Coroutine system</returns>
        private IEnumerator _SetupUI()
        {
            if (!Initialized)
            {
                _ButtonTags = new Dictionary <Button, bool>();

                _CustomMenu           = BeatSaberUI.CreateCustomMenu <CustomMenu>("Tags");
                _CustomViewController = BeatSaberUI.CreateViewController <CustomViewController>();
                _TagNames             = new string[] { "Flow", "Streams", "Inventive Patterns",
                                                       "Meme", "Jump Streams", "Beautiful Lighting", "Vision Blocks",
                                                       "Bad Walls", "Overstated Difficulty", "Ugly", "Useless", "Entertaining", "Impossible" };
                _CustomMenu.SetLeftViewController(_CustomViewController, false, (firstActivation, type) =>
                {
                    if (firstActivation && type == VRUI.VRUIViewController.ActivationType.AddedToHierarchy)
                    {
                        _TopTagLabel           = _CustomViewController.CreateText("Tags", new Vector2(2f, 32.5f));
                        _TopTagLabel.fontSize  = 5f;
                        _TopTagLabel.alignment = TextAlignmentOptions.Center;
                        _GenerateButtonTags(_CustomViewController, _TagNames, new Vector2(12.5f, 6.25f), new Vector2(0, 12f), new Vector2(10f, 8.5f), 2f);
                        _CloseButton = _CustomViewController.CreateUIButton("CreditsButton",
                                                                            new Vector2(43f, 31.5f),
                                                                            new Vector2(20f, 8f),
                                                                            () => { _CustomMenu.Dismiss(); },
                                                                            "Close");
                        _CloseButton.SetButtonTextSize(3f);
                        _CloseButton.ToggleWordWrapping(false);

                        _OKResultButton = _ResultViewController.GetComponentsInChildren <Button>().First(x => x.name == "Ok");
                        _OKResultButton.onClick.AddListener(_OKResultButtonClicked);
                    }
                });

                yield return(new WaitUntil(() => { return _CustomMenu.Present(false); }));

                _CustomMenu.Present();

                IsInitializing = false;
                Initialized    = true;
            }
        }
コード例 #8
0
        public static void Init()
        {
            if (Instance == null)
            {
                try
                {
                    Instance = BeatSaberUI.CreateCustomMenu <CustomMenu>("Multiplayer Lobby");

                    CustomViewController middleViewController = BeatSaberUI.CreateViewController <CustomViewController>();
                    ListViewController   leftViewController   = BeatSaberUI.CreateViewController <ListViewController>();
                    rightViewController = BeatSaberUI.CreateViewController <TableViewController>();

                    Instance.SetMainViewController(middleViewController, true, (firstActivation, type) =>
                    {
                        if (firstActivation)
                        {
                            try
                            {
                                Button host = middleViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x, BASE.y + 2.5f), new Vector2(25f, 7f));
                                host.SetButtonTextSize(3f);
                                host.ToggleWordWrapping(false);
                                host.SetButtonText("Disconnect");
                                host.onClick.AddListener(delegate
                                {
                                    try
                                    {
                                        SteamAPI.Disconnect();
                                        Instance.Dismiss();
                                        MultiplayerListing.Instance.Present();
                                    }
                                    catch (Exception e)
                                    {
                                        Logger.Error(e);
                                    }
                                });
                                float offs = 0;
                                offs      += 10f;
                                Button vc  = middleViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x, BASE.y + 2.5f - offs), new Vector2(25f, 7f));
                                vc.SetButtonTextSize(3f);
                                vc.ToggleWordWrapping(false);
                                vc.SetButtonText(Controllers.PlayerController.Instance.VoipEnabled ? "Disable Voice Chat" : "Enable Voice Chat");
                                vc.onClick.AddListener(delegate
                                {
                                    try
                                    {
                                        if (!Controllers.PlayerController.Instance.VoipEnabled)
                                        {
                                            vc.SetButtonText("Disable Voice Chat");
                                            Controllers.PlayerController.Instance.VoipEnabled = true;
                                            SteamUser.StartVoiceRecording();
                                        }
                                        else
                                        {
                                            vc.SetButtonText("Enable Voice Chat");
                                            Controllers.PlayerController.Instance.VoipEnabled = false;
                                            SteamUser.StopVoiceRecording();
                                        }
                                    }
                                    catch (Exception e)
                                    {
                                        Logger.Error(e);
                                    }
                                });
                                var t        = middleViewController.CreateText("You can use Online Lobby in the Main Menu to choose songs for your lobby. \n\nYou can also control all the default Game Modifiers for the lobby through the Online Lobby Menu as well.", new Vector2(0, BASE.y - 10f));
                                var tt       = middleViewController.CreateText("If something goes wrong, click the disconnect button above and just reconnect to the lobby.", new Vector2(0, 0 - BASE.y));
                                t.alignment  = TMPro.TextAlignmentOptions.Center;
                                tt.alignment = TMPro.TextAlignmentOptions.Center;
                            } catch (Exception e)
                            {
                                Data.Logger.Error(e);
                            }

                            /*   Button g = middleViewController.CreateUIButton("CreditsButton", new Vector2(0, 0), new Vector2(25f, 25f));
                             * g.SetButtonTextSize(7f);
                             * g.ToggleWordWrapping(false);
                             * g.SetButtonText("Select a Song");
                             * g.onClick.AddListener(delegate {
                             *     try
                             *     {
                             *         if (SteamAPI.IsHost())
                             *         {
                             *             SteamAPI.SetSong("112D7FA45FA06F36FF41029099E95B98", "TaKillYa");
                             *             SteamAPI.SetDifficulty((byte)2);
                             *             SteamAPI.RequestPlay(new GameplayModifiers(new GameplayModifiers()));
                             *         }
                             *     }
                             *     catch (Exception e)
                             *     {
                             *         Logger.Error(e);
                             *     }
                             * });*/
                        }
                    });
                    Instance.SetLeftViewController(leftViewController, false, (firstActivation, type) =>
                    {
                        if (firstActivation)
                        {
                            refreshFriendsList(leftViewController);
                            leftViewController.CreateText("Invite Friends", new Vector2(BASE.x + 62.5f, BASE.y));

                            Button b = leftViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x + 80f, BASE.y + 2.5f), new Vector2(25f, 7f));
                            b.SetButtonText("Refresh");
                            b.SetButtonTextSize(3f);
                            b.ToggleWordWrapping(false);
                            b.onClick.AddListener(delegate()
                            {
                                refreshFriendsList(leftViewController);
                            });


                            invite = leftViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x + 80f, 0 - BASE.y + 2.5f), new Vector2(25f, 7f));
                            invite.SetButtonText("Invite");
                            invite.SetButtonTextSize(3f);
                            invite.ToggleWordWrapping(false);
                            invite.interactable = false;
                            invite.onClick.AddListener(delegate()
                            {
                                if (selectedPlayer > 0)
                                {
                                    SteamAPI.InviteUserToLobby(new CSteamID(selectedPlayer));
                                }
                            });
                        }
                    });
                    Instance.SetRightViewController(rightViewController, false, (active, type) => {
                        if (active)
                        {
                            rightViewController.CreateText("Lobby Leaderboard", new Vector2(BASE.x + 62.5f, BASE.y));
                        }
                        RefreshScores();
                    });
                } catch (Exception e)
                {
                    Data.Logger.Error(e);
                }
            }
        }
コード例 #9
0
 private new void Start()
 {
     base.Start();
     _CustomMenu           = BeatSaberUI.CreateCustomMenu <CustomMenu>("Pick a color");
     _CustomViewController = BeatSaberUI.CreateViewController <CustomViewController>();
 }
コード例 #10
0
        public static void OnLoad()
        {
            try
            {
                var _levelListViewController = Resources.FindObjectsOfTypeAll <LevelPackLevelsViewController>().First();
                if (_levelListViewController)
                {
                    _requestButton = BeatSaberUI.CreateUIButton(_levelListViewController.rectTransform, "OkButton", new Vector2(66, -3.5f),
                                                                new Vector2(9f, 5.5f), () => { _requestButton.interactable = false; _songRequestMenu.Present(); _requestButton.interactable = true; }, "SRM");

                    (_requestButton.transform as RectTransform).anchorMin = new Vector2(1, 1);
                    (_requestButton.transform as RectTransform).anchorMax = new Vector2(1, 1);

                    _requestButton.ToggleWordWrapping(false);
                    _requestButton.SetButtonTextSize(3.5f);
                    BeatSaberUI.AddHintText(_requestButton.transform as RectTransform, "Manage the current request queue");

                    UpdateRequestUI();
                    Plugin.Log("Created request button!");
                }
            }
            catch
            {
                Plugin.Log("Unable to create request button");
            }

            if (_songRequestListViewController == null)
            {
                _songRequestListViewController = BeatSaberUI.CreateViewController <RequestBotListViewController>();
            }


            if (_KeyboardViewController == null)
            {
                _KeyboardViewController = BeatSaberUI.CreateViewController <CustomViewController>();

                RectTransform KeyboardContainer = new GameObject("KeyboardContainer", typeof(RectTransform)).transform as RectTransform;
                KeyboardContainer.SetParent(_KeyboardViewController.rectTransform, false);
                KeyboardContainer.sizeDelta = new Vector2(60f, 40f);

                var mykeyboard = new KEYBOARD(KeyboardContainer, "");

#if UNRELEASED
                //mykeyboard.AddKeys(BOTKEYS, 0.4f);
                AddKeyboard(mykeyboard, "emotes.kbd", 0.4f);
#endif
                mykeyboard.AddKeys(KEYBOARD.QWERTY); // You can replace this with DVORAK if you like
                mykeyboard.DefaultActions();



#if UNRELEASED
                const string SEARCH = @"

[CLEAR SEARCH]/0 /2 [NEWEST]/0 /2 [UNFILTERED]/30 /2 [PP]/0'!addsongs/top/pp pp%CR%' /2 [SEARCH]/0";
#else
                const string SEARCH = @"

[CLEAR SEARCH]/0 /2 [NEWEST]/0 /2 [UNFILTERED]/30 /2 [SEARCH]/0";
#endif


                mykeyboard.SetButtonType("OkButton"); // Adding this alters button positions??! Why?
                mykeyboard.AddKeys(SEARCH, 0.75f);

                mykeyboard.SetAction("CLEAR SEARCH", ClearSearch);
                mykeyboard.SetAction("UNFILTERED", UnfilteredSearch);
                mykeyboard.SetAction("SEARCH", MSD);
                mykeyboard.SetAction("NEWEST", Newest);


#if UNRELEASED
                AddKeyboard(mykeyboard, "decks.kbd", 0.4f);
#endif

                // The UI for this might need a bit of work.

                AddKeyboard(mykeyboard, "RightPanel.kbd");
            }

            if (_songRequestMenu == null)
            {
                _songRequestMenu = BeatSaberUI.CreateCustomMenu <CustomMenu>("Song Request Queue");
                _songRequestMenu.SetMainViewController(_songRequestListViewController, true);
                _songRequestMenu.SetRightViewController(_KeyboardViewController, false);
            }

            SongListUtils.Initialize();

            WriteQueueSummaryToFile();
            WriteQueueStatusToFile(QueueMessage(RequestBotConfig.Instance.RequestQueueOpen));

            // Yes, this is disabled on purpose. StreamCore will init this class for you now, so don't uncomment this! -Brian
            //if (Instance) return;
            //new GameObject("SongRequestManager").AddComponent<RequestBot>();
        }
コード例 #11
0
        public static void Init()
        {
            if (Instance == null)
            {
                try
                {
                    Instance = BeatSaberUI.CreateCustomMenu <CustomMenu>("Multiplayer Lobby");

                    CustomViewController middleViewController = BeatSaberUI.CreateViewController <CustomViewController>();
                    ListViewController   leftViewController   = BeatSaberUI.CreateViewController <ListViewController>();
                    rightViewController = BeatSaberUI.CreateViewController <TableViewController>();

                    Instance.SetMainViewController(middleViewController, true, (firstActivation, type) =>
                    {
                        if (firstActivation)
                        {
                            try
                            {
                                Button host = middleViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x, BASE.y + 2.5f), new Vector2(25f, 7f));
                                host.SetButtonTextSize(3f);
                                host.ToggleWordWrapping(false);
                                host.SetButtonText("Disconnect");
                                host.onClick.AddListener(delegate
                                {
                                    try
                                    {
                                        SteamAPI.Disconnect();
                                        Instance.Dismiss();
                                        MultiplayerListing.Instance.Present();
                                    }
                                    catch (Exception e)
                                    {
                                        Logger.Error(e);
                                    }
                                });
                                float offs = 0;
                                offs      += 10f;
                                Button vc  = middleViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x, BASE.y + 2.5f - offs), new Vector2(25f, 7f));
                                vc.SetButtonTextSize(3f);
                                vc.ToggleWordWrapping(false);
                                vc.SetButtonText(VoiceChatWorker.VoipEnabled ? "Disable Voice Chat" : "Enable Voice Chat");
                                vc.onClick.AddListener(delegate
                                {
                                    try
                                    {
                                        if (!VoiceChatWorker.VoipEnabled)
                                        {
                                            vc.SetButtonText("Disable Voice Chat");
                                            VoiceChatWorker.VoipEnabled = true;
                                            SteamUser.StartVoiceRecording();
                                        }
                                        else
                                        {
                                            vc.SetButtonText("Enable Voice Chat");
                                            VoiceChatWorker.VoipEnabled = false;
                                            SteamUser.StopVoiceRecording();
                                        }
                                    }
                                    catch (Exception e)
                                    {
                                        Logger.Error(e);
                                    }
                                });
                                offs  += 10f;
                                rejoin = middleViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x, BASE.y + 2.5f - offs), new Vector2(25f, 7f));
                                rejoin.SetButtonTextSize(3f);
                                rejoin.ToggleWordWrapping(false);
                                rejoin.SetButtonText("Re-Join Song");
                                rejoin.interactable = false;
                                rejoin.onClick.AddListener(delegate
                                {
                                    if (SteamAPI.GetLobbyData().Screen == LobbyPacket.SCREEN_TYPE.IN_GAME && SteamAPI.GetLobbyData().CurrentSongOffset > 0f)
                                    {
                                        WaitingMenu.autoReady             = true;
                                        WaitingMenu.timeRequestedToLaunch = new DateTimeOffset(DateTime.UtcNow).ToUnixTimeSeconds();
                                        WaitingMenu.Instance.Present();
                                    }
                                });
                                bodyText           = middleViewController.CreateText("You can use Online Lobby in the Main Menu to choose songs for your lobby. \n\nYou can also control all the default Game Modifiers for the lobby through the Online Lobby Menu as well.", new Vector2(0, BASE.y - 10f));
                                var tt             = middleViewController.CreateText("If something goes wrong, click the disconnect button above and just reconnect to the lobby.", new Vector2(0, 0 - BASE.y));
                                bodyText.alignment = TMPro.TextAlignmentOptions.Center;
                                tt.alignment       = TMPro.TextAlignmentOptions.Center;
                            } catch (Exception e)
                            {
                                Logger.Error(e);
                            }
                        }
                    });
                    Instance.SetLeftViewController(leftViewController, false, (firstActivation, type) =>
                    {
                        if (firstActivation)
                        {
                            refreshFriendsList(leftViewController);
                            leftViewController.CreateText("Invite Friends", new Vector2(BASE.x + 62.5f, BASE.y));

                            Button b = leftViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x + 80f, BASE.y + 2.5f), new Vector2(25f, 7f));
                            b.SetButtonText("Refresh");
                            b.SetButtonTextSize(3f);
                            b.ToggleWordWrapping(false);
                            b.onClick.AddListener(delegate()
                            {
                                refreshFriendsList(leftViewController);
                            });


                            invite = leftViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x + 80f, 0 - BASE.y + 2.5f), new Vector2(25f, 7f));
                            invite.SetButtonText("Invite");
                            invite.SetButtonTextSize(3f);
                            invite.ToggleWordWrapping(false);
                            invite.interactable = false;
                            invite.onClick.AddListener(delegate()
                            {
                                if (selectedPlayer > 0)
                                {
                                    SteamAPI.InviteUserToLobby(new CSteamID(selectedPlayer));
                                }
                            });
                        }
                    });
                    Instance.SetRightViewController(rightViewController, false, (firstActivation, type) => {
                        if (firstActivation)
                        {
                            rightViewController.CreateText("Lobby Leaderboard", new Vector2(BASE.x + 62.5f, BASE.y));
                        }
                        RefreshScores();
                    });
                } catch (Exception e)
                {
                    Logger.Error(e);
                }
            }
        }