public void TryToIsolate(string structureName) { if (GameObject.Find(structureName) == null) { Debug.Log("Tried to isolate the structure '" + structureName + "', which could not be found"); return; } TryToIsolateStructure(structureName); if (customMessages != null) { customMessages.SendTryToIsolateStructureMessage(structureName); } }