private void RequestQueueControllerMain() { _customMenu = BeatSaberUI.CreateCustomMenu <CustomMenu>("QueueButtonOptions"); _customListViewController = BeatSaberUI.CreateViewController <CustomListViewController>(); CreateNextButton(); CreateRandomizeButton(); CreateSongToTopButton(); CreateSubOnlyButton(); CreateClearQueueButton(); CreateBanSongButton(); _customMenu.SetLeftViewController(_customListViewController, true); _customMenu.Present(); }
internal static void CreateMenu() { if (SaberForgeMenu == null) { SaberForgeMenu = BeatSaberUI.CreateCustomMenu <CustomMenu>("Saber Forge"); //create views mainViewController = BeatSaberUI.CreateViewController <MainViewController>(); rightViewController = BeatSaberUI.CreateViewController <RightViewController>(); leftViewController = BeatSaberUI.CreateViewController <LeftViewController>(); //set back button mainViewController.backButtonPressed += delegate() { SaberForgeMenu.Dismiss(); }; //set view positions SaberForgeMenu.SetMainViewController(mainViewController, true); SaberForgeMenu.SetRightViewController(rightViewController, false); SaberForgeMenu.SetLeftViewController(leftViewController, false); } if (HelpMenu == null) { HelpMenu = BeatSaberUI.CreateCustomMenu <CustomMenu>("Saber Forge Help"); HelpMainViewController helpMainViewController = BeatSaberUI.CreateViewController <HelpMainViewController>(); HelpRightViewController helpRightViewController = BeatSaberUI.CreateViewController <HelpRightViewController>(); HelpLeftViewController helpLeftViewController = BeatSaberUI.CreateViewController <HelpLeftViewController>(); //set back button helpMainViewController.backButtonPressed += delegate() { HelpMenu.Dismiss(); rightViewController.ForceSliders(); leftViewController.ForceSliders();; }; //set view positions HelpMenu.SetMainViewController(helpMainViewController, true); HelpMenu.SetRightViewController(helpRightViewController, false); HelpMenu.SetLeftViewController(helpLeftViewController, false); } MenuButtonUI.AddButton("Saber Forge", delegate() { SaberForgeMenu.Present(); rightViewController.ForceSliders(); leftViewController.ForceSliders(); }); }
/// <summary> /// Set up the UI components for the Tag System /// </summary> /// <returns>yields for the Coroutine system</returns> private IEnumerator _SetupUI() { if (!Initialized) { _ButtonTags = new Dictionary <Button, bool>(); _CustomMenu = BeatSaberUI.CreateCustomMenu <CustomMenu>("Tags"); _CustomViewController = BeatSaberUI.CreateViewController <CustomViewController>(); _TagNames = new string[] { "Flow", "Streams", "Inventive Patterns", "Meme", "Jump Streams", "Beautiful Lighting", "Vision Blocks", "Bad Walls", "Overstated Difficulty", "Ugly", "Useless", "Entertaining", "Impossible" }; _CustomMenu.SetLeftViewController(_CustomViewController, false, (firstActivation, type) => { if (firstActivation && type == VRUI.VRUIViewController.ActivationType.AddedToHierarchy) { _TopTagLabel = _CustomViewController.CreateText("Tags", new Vector2(2f, 32.5f)); _TopTagLabel.fontSize = 5f; _TopTagLabel.alignment = TextAlignmentOptions.Center; _GenerateButtonTags(_CustomViewController, _TagNames, new Vector2(12.5f, 6.25f), new Vector2(0, 12f), new Vector2(10f, 8.5f), 2f); _CloseButton = _CustomViewController.CreateUIButton("CreditsButton", new Vector2(43f, 31.5f), new Vector2(20f, 8f), () => { _CustomMenu.Dismiss(); }, "Close"); _CloseButton.SetButtonTextSize(3f); _CloseButton.ToggleWordWrapping(false); _OKResultButton = _ResultViewController.GetComponentsInChildren <Button>().First(x => x.name == "Ok"); _OKResultButton.onClick.AddListener(_OKResultButtonClicked); } }); yield return(new WaitUntil(() => { return _CustomMenu.Present(false); })); _CustomMenu.Present(); IsInitializing = false; Initialized = true; } }
public static void Init() { if (Instance == null) { try { Instance = BeatSaberUI.CreateCustomMenu <CustomMenu>("Multiplayer Lobby"); CustomViewController middleViewController = BeatSaberUI.CreateViewController <CustomViewController>(); ListViewController leftViewController = BeatSaberUI.CreateViewController <ListViewController>(); rightViewController = BeatSaberUI.CreateViewController <TableViewController>(); Instance.SetMainViewController(middleViewController, true, (firstActivation, type) => { if (firstActivation) { try { Button host = middleViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x, BASE.y + 2.5f), new Vector2(25f, 7f)); host.SetButtonTextSize(3f); host.ToggleWordWrapping(false); host.SetButtonText("Disconnect"); host.onClick.AddListener(delegate { try { SteamAPI.Disconnect(); Instance.Dismiss(); MultiplayerListing.Instance.Present(); } catch (Exception e) { Logger.Error(e); } }); float offs = 0; offs += 10f; Button vc = middleViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x, BASE.y + 2.5f - offs), new Vector2(25f, 7f)); vc.SetButtonTextSize(3f); vc.ToggleWordWrapping(false); vc.SetButtonText(Controllers.PlayerController.Instance.VoipEnabled ? "Disable Voice Chat" : "Enable Voice Chat"); vc.onClick.AddListener(delegate { try { if (!Controllers.PlayerController.Instance.VoipEnabled) { vc.SetButtonText("Disable Voice Chat"); Controllers.PlayerController.Instance.VoipEnabled = true; SteamUser.StartVoiceRecording(); } else { vc.SetButtonText("Enable Voice Chat"); Controllers.PlayerController.Instance.VoipEnabled = false; SteamUser.StopVoiceRecording(); } } catch (Exception e) { Logger.Error(e); } }); var t = middleViewController.CreateText("You can use Online Lobby in the Main Menu to choose songs for your lobby. \n\nYou can also control all the default Game Modifiers for the lobby through the Online Lobby Menu as well.", new Vector2(0, BASE.y - 10f)); var tt = middleViewController.CreateText("If something goes wrong, click the disconnect button above and just reconnect to the lobby.", new Vector2(0, 0 - BASE.y)); t.alignment = TMPro.TextAlignmentOptions.Center; tt.alignment = TMPro.TextAlignmentOptions.Center; } catch (Exception e) { Data.Logger.Error(e); } /* Button g = middleViewController.CreateUIButton("CreditsButton", new Vector2(0, 0), new Vector2(25f, 25f)); * g.SetButtonTextSize(7f); * g.ToggleWordWrapping(false); * g.SetButtonText("Select a Song"); * g.onClick.AddListener(delegate { * try * { * if (SteamAPI.IsHost()) * { * SteamAPI.SetSong("112D7FA45FA06F36FF41029099E95B98", "TaKillYa"); * SteamAPI.SetDifficulty((byte)2); * SteamAPI.RequestPlay(new GameplayModifiers(new GameplayModifiers())); * } * } * catch (Exception e) * { * Logger.Error(e); * } * });*/ } }); Instance.SetLeftViewController(leftViewController, false, (firstActivation, type) => { if (firstActivation) { refreshFriendsList(leftViewController); leftViewController.CreateText("Invite Friends", new Vector2(BASE.x + 62.5f, BASE.y)); Button b = leftViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x + 80f, BASE.y + 2.5f), new Vector2(25f, 7f)); b.SetButtonText("Refresh"); b.SetButtonTextSize(3f); b.ToggleWordWrapping(false); b.onClick.AddListener(delegate() { refreshFriendsList(leftViewController); }); invite = leftViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x + 80f, 0 - BASE.y + 2.5f), new Vector2(25f, 7f)); invite.SetButtonText("Invite"); invite.SetButtonTextSize(3f); invite.ToggleWordWrapping(false); invite.interactable = false; invite.onClick.AddListener(delegate() { if (selectedPlayer > 0) { SteamAPI.InviteUserToLobby(new CSteamID(selectedPlayer)); } }); } }); Instance.SetRightViewController(rightViewController, false, (active, type) => { if (active) { rightViewController.CreateText("Lobby Leaderboard", new Vector2(BASE.x + 62.5f, BASE.y)); } RefreshScores(); }); } catch (Exception e) { Data.Logger.Error(e); } } }
public static void Init() { if (Instance == null) { try { Instance = BeatSaberUI.CreateCustomMenu <CustomMenu>("Multiplayer Lobby"); CustomViewController middleViewController = BeatSaberUI.CreateViewController <CustomViewController>(); ListViewController leftViewController = BeatSaberUI.CreateViewController <ListViewController>(); rightViewController = BeatSaberUI.CreateViewController <TableViewController>(); Instance.SetMainViewController(middleViewController, true, (firstActivation, type) => { if (firstActivation) { try { Button host = middleViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x, BASE.y + 2.5f), new Vector2(25f, 7f)); host.SetButtonTextSize(3f); host.ToggleWordWrapping(false); host.SetButtonText("Disconnect"); host.onClick.AddListener(delegate { try { SteamAPI.Disconnect(); Instance.Dismiss(); MultiplayerListing.Instance.Present(); } catch (Exception e) { Logger.Error(e); } }); float offs = 0; offs += 10f; Button vc = middleViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x, BASE.y + 2.5f - offs), new Vector2(25f, 7f)); vc.SetButtonTextSize(3f); vc.ToggleWordWrapping(false); vc.SetButtonText(VoiceChatWorker.VoipEnabled ? "Disable Voice Chat" : "Enable Voice Chat"); vc.onClick.AddListener(delegate { try { if (!VoiceChatWorker.VoipEnabled) { vc.SetButtonText("Disable Voice Chat"); VoiceChatWorker.VoipEnabled = true; SteamUser.StartVoiceRecording(); } else { vc.SetButtonText("Enable Voice Chat"); VoiceChatWorker.VoipEnabled = false; SteamUser.StopVoiceRecording(); } } catch (Exception e) { Logger.Error(e); } }); offs += 10f; rejoin = middleViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x, BASE.y + 2.5f - offs), new Vector2(25f, 7f)); rejoin.SetButtonTextSize(3f); rejoin.ToggleWordWrapping(false); rejoin.SetButtonText("Re-Join Song"); rejoin.interactable = false; rejoin.onClick.AddListener(delegate { if (SteamAPI.GetLobbyData().Screen == LobbyPacket.SCREEN_TYPE.IN_GAME && SteamAPI.GetLobbyData().CurrentSongOffset > 0f) { WaitingMenu.autoReady = true; WaitingMenu.timeRequestedToLaunch = new DateTimeOffset(DateTime.UtcNow).ToUnixTimeSeconds(); WaitingMenu.Instance.Present(); } }); bodyText = middleViewController.CreateText("You can use Online Lobby in the Main Menu to choose songs for your lobby. \n\nYou can also control all the default Game Modifiers for the lobby through the Online Lobby Menu as well.", new Vector2(0, BASE.y - 10f)); var tt = middleViewController.CreateText("If something goes wrong, click the disconnect button above and just reconnect to the lobby.", new Vector2(0, 0 - BASE.y)); bodyText.alignment = TMPro.TextAlignmentOptions.Center; tt.alignment = TMPro.TextAlignmentOptions.Center; } catch (Exception e) { Logger.Error(e); } } }); Instance.SetLeftViewController(leftViewController, false, (firstActivation, type) => { if (firstActivation) { refreshFriendsList(leftViewController); leftViewController.CreateText("Invite Friends", new Vector2(BASE.x + 62.5f, BASE.y)); Button b = leftViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x + 80f, BASE.y + 2.5f), new Vector2(25f, 7f)); b.SetButtonText("Refresh"); b.SetButtonTextSize(3f); b.ToggleWordWrapping(false); b.onClick.AddListener(delegate() { refreshFriendsList(leftViewController); }); invite = leftViewController.CreateUIButton("CreditsButton", new Vector2(BASE.x + 80f, 0 - BASE.y + 2.5f), new Vector2(25f, 7f)); invite.SetButtonText("Invite"); invite.SetButtonTextSize(3f); invite.ToggleWordWrapping(false); invite.interactable = false; invite.onClick.AddListener(delegate() { if (selectedPlayer > 0) { SteamAPI.InviteUserToLobby(new CSteamID(selectedPlayer)); } }); } }); Instance.SetRightViewController(rightViewController, false, (firstActivation, type) => { if (firstActivation) { rightViewController.CreateText("Lobby Leaderboard", new Vector2(BASE.x + 62.5f, BASE.y)); } RefreshScores(); }); } catch (Exception e) { Logger.Error(e); } } }