//public bool isPlayer2; void Start() { depthViewer = mainCam.GetComponent <CustomDepthImageViewer>(); if (OverlayObject) { distanceToCamera = (OverlayObject.transform.position - Camera.main.transform.position).magnitude; } }
void Start() { if (instance == null) { instance = this; } changed = false; active = false; depthViewer = mainCam.GetComponent <CustomDepthImageViewer>(); }