public bool ResetEnts(MyEntity ent, uint tick) { MyProtectors protectors; Session.Instance.GlobalProtect.TryGetValue(ent, out protectors); if (protectors == null) { protectors = Session.Instance.GlobalProtect[ent] = Session.ProtSets.Get(); protectors.Init(LogicSlot, tick); } var grid = ent as MyCubeGrid; if (grid != null) { if (CustomCollision.CornerOrCenterInShield(grid, DetectMatrixOutsideInv, _resetEntCorners, true) == 0) { return(false); } protectors.Shields.Add(this); return(true); } if (!CustomCollision.PointInShield(ent.PositionComp.WorldAABB.Center, DetectMatrixOutsideInv)) { return(false); } protectors.Shields.Add(this); return(true); }
public Ent EntType(MyEntity ent) { if (ent is IMyFloatingObject) { if (CustomCollision.AllAabbInShield(ent.PositionComp.WorldAABB, DetectMatrixOutsideInv, _obbCorners)) { return(Ent.Ignore); } return(Ent.Floater); } var voxel = ent as MyVoxelBase; if (voxel != null && (Session.Enforced.DisableVoxelSupport == 1 || ShieldComp.Modulator == null || ShieldComp.Modulator.ModSet.Settings.ModulateVoxels || !GridIsMobile)) { return(Ent.Ignore); } if (EntityBypass.Contains(ent)) { return(Ent.Ignore); } var character = ent as IMyCharacter; if (character != null) { var dude = MyAPIGateway.Players.GetPlayerControllingEntity(ent)?.IdentityId; if (dude == null) { return(Ent.Ignore); } var playerrelationship = MyCube.GetUserRelationToOwner((long)dude); if (playerrelationship == MyRelationsBetweenPlayerAndBlock.Owner || playerrelationship == MyRelationsBetweenPlayerAndBlock.FactionShare) { var playerInShield = CustomCollision.PointInShield(ent.PositionComp.WorldAABB.Center, DetectMatrixOutsideInv); return(playerInShield ? Ent.Protected : Ent.Friendly); } if (character.IsDead) { return(Ent.Ignore); } if (CustomCollision.NewObbPointsInShield(ent, DetectMatrixOutsideInv, _obbPoints) == 9) { return(Ent.EnemyInside); } return(Ent.EnemyPlayer); } var grid = ent as MyCubeGrid; if (grid != null) { ModulateGrids = (ShieldComp.Modulator != null && ShieldComp.Modulator.ModSet.Settings.ModulateGrids) || Session.Enforced.DisableEntityBarrier == 1; ModulatorGridComponent modComp; grid.Components.TryGet(out modComp); if (!string.IsNullOrEmpty(modComp?.ModulationPassword) && modComp.ModulationPassword == Shield.CustomData) { var modShield = modComp.Modulator?.ShieldComp?.DefenseShields; if (modShield != null) { lock (modShield.SubLock) { foreach (var subGrid in modShield.ShieldComp.SubGrids) { if (ShieldEnt.PositionComp.WorldVolume.Intersects(grid.PositionComp.WorldVolume)) { if (CustomCollision.CornerOrCenterInShield(grid, DetectMatrixOutsideInv, _resetEntCorners) > 0) { return(Ent.Protected); } AuthenticatedCache.Add(subGrid); } else { AuthenticatedCache.Add(subGrid); } } } return(Ent.Authenticated); } foreach (var subGrid in modComp.SubGrids) { if (ShieldEnt.PositionComp.WorldVolume.Intersects(grid.PositionComp.WorldVolume)) { if (CustomCollision.CornerOrCenterInShield(grid, DetectMatrixOutsideInv, _resetEntCorners) > 0) { return(Ent.Protected); } AuthenticatedCache.Add(subGrid); } else { AuthenticatedCache.Add(subGrid); } } } var bigOwners = grid.BigOwners; var bigOwnersCnt = bigOwners.Count; if (CustomCollision.AllAabbInShield(ent.PositionComp.WorldAABB, DetectMatrixOutsideInv, _obbCorners)) { return(Ent.Protected); } if (!ModulateGrids && bigOwnersCnt == 0) { return(Ent.NobodyGrid); } var enemy = !ModulateGrids && GridEnemy(grid, bigOwners); if (!enemy) { lock (SubLock) if (ShieldComp.SubGrids.Contains(grid)) { return(Ent.Protected); } var pointsInShield = CustomCollision.NewObbPointsInShield(grid, DetectMatrixOutsideInv, _obbPoints); return(pointsInShield > 0 ? Ent.Protected : Ent.Friendly); } ShieldGridComponent shieldComponent; grid.Components.TryGet(out shieldComponent); if (shieldComponent?.DefenseShields?.ShieldComp != null && shieldComponent.DefenseShields.NotFailed) { var dsComp = shieldComponent.DefenseShields; var shieldEntity = MyCube.Parent; dsComp.EnemyShields.Add(shieldEntity); return(Ent.Shielded); } return(Ent.EnemyGrid); } if (ent is IMyMeteor || (ent.DefinitionId.HasValue && ent.DefinitionId.Value.TypeId == Session.Instance.MissileObj)) { return(Ent.Other); } if (voxel != null && GridIsMobile) { return(Ent.VoxelBase); } return(0); }
public Ent EntType(MyEntity ent) { if (ent is IMyFloatingObject) { if (CustomCollision.AllAabbInShield(ent.PositionComp.WorldAABB, DetectMatrixOutsideInv, _obbCorners)) { return(Ent.Ignore); } return(Ent.Floater); } var voxel = ent as MyVoxelBase; if (voxel != null && (Session.Enforced.DisableVoxelSupport == 1 || ShieldComp.Modulator == null || ShieldComp.Modulator.ModSet.Settings.ModulateVoxels || !GridIsMobile)) { return(Ent.Ignore); } if (EntityBypass.Contains(ent)) { return(Ent.Ignore); } var character = ent as IMyCharacter; if (character != null) { var getComponentOwner = ent as IMyComponentOwner <MyIDModule>; long playerId; MyIDModule targetIdModule; if (getComponentOwner != null && getComponentOwner.GetComponent(out targetIdModule)) { playerId = targetIdModule.Owner; } else { var controllingId = character.ControllerInfo?.ControllingIdentityId; playerId = controllingId ?? 0; } if (playerId == 0 || character.IsDead || character.Integrity <= 0) { return(Ent.Ignore); } var playerrelationship = MyIDModule.GetRelationPlayerBlock(MyCube.IDModule.Owner, playerId, MyOwnershipShareModeEnum.Faction); var modulateAllies = (ShieldComp.Modulator != null && ShieldComp.Modulator.ModSet.Settings.AllowAllies); if (playerrelationship == MyRelationsBetweenPlayerAndBlock.Owner || playerrelationship == MyRelationsBetweenPlayerAndBlock.FactionShare || modulateAllies && playerrelationship == MyRelationsBetweenPlayerAndBlock.Friends) { var playerInShield = CustomCollision.PointInShield(ent.PositionComp.WorldAABB.Center, DetectMatrixOutsideInv); return(playerInShield ? Ent.Protected : Ent.Friendly); } if (CustomCollision.NewObbPointsInShield(ent, DetectMatrixOutsideInv, _obbPoints) == 9) { return(Ent.EnemyInside); } return(Ent.EnemyPlayer); } var grid = ent as MyCubeGrid; if (grid != null) { var modulateGrids = (ShieldComp.Modulator != null && ShieldComp.Modulator.ModSet.Settings.ModulateGrids) || Session.Enforced.DisableEntityBarrier == 1; ModulatorGridComponent modComp; grid.Components.TryGet(out modComp); if (!string.IsNullOrEmpty(modComp?.ModulationPassword) && modComp.ModulationPassword == Shield.CustomData) { var modShield = modComp.Modulator?.ShieldComp?.DefenseShields; if (modShield != null) { foreach (var subGrid in modShield.ShieldComp.SubGrids.Keys) { if (ShieldEnt.PositionComp.WorldVolume.Intersects(grid.PositionComp.WorldVolume)) { if (CustomCollision.CornerOrCenterInShield(grid, DetectMatrixOutsideInv, _resetEntCorners) > 0) { return(Ent.Protected); } AuthenticatedCache.Add(subGrid); } else { AuthenticatedCache.Add(subGrid); } } return(Ent.Authenticated); } foreach (var subGrid in modComp.SubGrids) { if (ShieldEnt.PositionComp.WorldVolume.Intersects(grid.PositionComp.WorldVolume)) { if (CustomCollision.CornerOrCenterInShield(grid, DetectMatrixOutsideInv, _resetEntCorners) > 0) { return(Ent.Protected); } AuthenticatedCache.Add((MyCubeGrid)subGrid); } else { AuthenticatedCache.Add((MyCubeGrid)subGrid); } } } List <long> bigOwners; int bigOwnersCnt; Session.ParentGrid parent; if (Session.Instance.GetParentGrid.TryGetValue(grid, out parent) && !CustomCollision.AllAabbInShield(parent.Parent.PositionComp.WorldAABB, DetectMatrixOutsideInv, _obbCorners)) { bigOwners = grid.BigOwners; bigOwnersCnt = bigOwners.Count; if (bigOwnersCnt == 0 || GridEnemy(grid, bigOwners)) { return(Ent.EnemyGrid); } } else { bigOwners = grid.BigOwners; bigOwnersCnt = bigOwners.Count; } if (CustomCollision.AllAabbInShield(ent.PositionComp.WorldAABB, DetectMatrixOutsideInv, _obbCorners)) { return(Ent.Protected); } if (!modulateGrids && bigOwnersCnt == 0) { return(Ent.NobodyGrid); } var enemy = !modulateGrids && GridEnemy(grid, bigOwners); if (!enemy) { if (ShieldComp.SubGrids.ContainsKey(grid)) { return(Ent.Protected); } var pointsInShield = CustomCollision.NewObbPointsInShield(grid, DetectMatrixOutsideInv, _obbPoints); return(pointsInShield > 0 ? Ent.Protected : Ent.Friendly); } ShieldGridComponent shieldComponent; grid.Components.TryGet(out shieldComponent); if (shieldComponent?.DefenseShields?.ShieldComp != null && shieldComponent.DefenseShields.NotFailed && shieldComponent.DefenseShields.DsState != null && !shieldComponent.DefenseShields.DsState.State.ReInforce) { var dsComp = shieldComponent.DefenseShields; var shieldEntity = MyCube.Parent; dsComp.EnemyShields.Add(shieldEntity); return(Ent.Shielded); } return(Ent.EnemyGrid); } if (ent is IMyMeteor || (ent.DefinitionId.HasValue && ent.DefinitionId.Value.TypeId == Session.Instance.MissileObj)) { return(Ent.Other); } if (voxel != null && GridIsMobile) { return(Ent.VoxelBase); } return(0); }