public void Write(CustomBinaryWriter writer, bool writeData = false) { writer.Write(id); writer.Write(changeOccursWhen); writer.Write(numberOfStates); writer.WriteMany(states); }
public void Write(CustomBinaryWriter writer, bool writeData = false) { writer.Write(_data); //writer.Write(sourceID); //writer.Write(destID); //writer.Write(sourceFadeOutTime); //writer.Write(sourceFadeOutCurve); //writer.Write(sourceFadeOutOffset); //writer.Write(exitSource); //writer.Write(nextCueID); //writer.Write(nextAction); //writer.Write(destinationFadeInTime); //writer.Write(destinationFadeInCurve); //writer.Write(destinationFadeInOffset); //writer.Write(cueFilterID); //writer.Write(transitionObject); //writer.Write(transitionID); //writer.Write(transitionFadeInTime); //writer.Write(transitionFadeInCurve); //writer.Write(transitionFadeInOffset); //writer.Write(transitionFadeOutTime); //writer.Write(transitionFadeOutCurve); //writer.Write(transitionFadeOutOffset); //writer.Write(playPreEntryTransition); //writer.Write(playPostExistTransition); }
public void Write(CustomBinaryWriter writer, bool writeData = false) { writer.Write(header); writer.Write(size); writer.Write(objects.Count); // Each object writes their own ObjectInfo writer.WriteMany(objects); }
public override void Write(CustomBinaryWriter writer, bool writeData = true) { base.Write(writer, false); if (writeData) { WriteData(writer, 0); } }
/// <summary> /// Сериализует процесс /// </summary> /// <param name="bw">Писатель в поток</param> protected virtual void SerializeInternal(CustomBinaryWriter bw) { bw.Write(this.CompleteExecution); bw.Write(this.Id); bw.Write(this.PopulateExceptions); bw.Write((byte)this.Stage); bw.WriteNullable(this.StartedOnServer); bw.Write((byte)this._status); bw.Write((byte)this.TrackMode); bw.Write(this.StartTime); bw.Write(this.FinishTime); bw.Write(this._contextData != null); if (this._contextData != null) { this._contextData.SerializeInternal(bw); } lock (this.Parameters) { bw.Write7BitEncodedInt(this.Parameters.Count); foreach (string key in this.Parameters.Keys) { bw.Write(key); } foreach (object value in this.Parameters.Values) { bw.WriteObject(value); } } //bw.WriteObject(this.Progress); //bw.WriteObject(this.Result); bw.Write(this.Progress != null); if (this.Progress != null) { ((ICustomSerializable)this.Progress).SerializeInternal(bw); } bw.Write(this.Result != null); if (this.Result != null) { ((ICustomSerializable)this.Result).SerializeInternal(bw); } lock (this.ChildProcesses) { bw.Write7BitEncodedInt(this.ChildProcesses.Count); foreach (BizProcess process in this.ChildProcesses) { this.WriteChildProcess(bw, process); } } bw.Write((byte)this.Node.NodeType); bw.Write(this.Node.NodeName); }
public virtual void Write(CustomBinaryWriter writer, bool writeData = true) { writer.Write(ObjType); writer.Write(Data.Length + 4); writer.Write(ID); if (writeData) { WriteData(writer, 0); } }
public void Write(CustomBinaryWriter writer, bool writeData = false) { writer.Write(gameParameterID); writer.Write(yType); writer.Write(unknownID); //writer.Write(_unknown); writer.Write(points.Count); writer.Write(_unknown2); writer.WriteMany(points); }
/// <summary> /// Cериализует процесс /// </summary> public void GetObjectData(SerializationInfo info, StreamingContext context) { using (MemoryStream ms = new MemoryStream()) { using (CustomBinaryWriter bw = new CustomBinaryWriter(ms)) { this.SerializeInternal(bw); } info.AddValue("_", ms.ToArray()); } }
public override void Write(CustomBinaryWriter writer, bool writeData = true) { base.Write(writer, false); writer.Write(_unknown); writer.Write(State); writer.Write(IDAudio); writer.Write(IDSource); writer.Write(SoundType); if (writeData) { WriteData(writer, 17); } }
/// <summary/> protected void WriteChildProcess(CustomBinaryWriter bw, BizProcess childProcess) { if (BizProcessHolder.Instance.GetType(childProcess.ProcessTypeId) != null) { bw.Write(true); bw.Write(childProcess.ProcessTypeId); childProcess.SerializeInternal(bw); } else { bw.Write(false); bw.WriteObject(childProcess); } }
public override void Write(CustomBinaryWriter writer, bool writeData = true) { base.Write(writer, false); writer.Write(_startByte); writer.Write(type_state); writer.Write(_unknown1); writer.Write(ID1); writer.Write(_unknown2); writer.Write(ID2); if (writeData) { WriteData(writer, 0); } }
public byte[] buildPacket() { BinaryWriter writer = ProtocolBuffer.Writer; writer.Write((byte)13); writer.Write(this.GetMsgType); MemoryStream stream = new MemoryStream(); BinaryWriter writer2 = new CustomBinaryWriter(stream); this.WriteToStream(writer2); ushort length = (ushort)stream.ToArray().Length; writer.Write(length); writer.Write(stream.ToArray()); return(ProtocolBuffer.CacheStream.ToArray()); }
public void Write(CustomBinaryWriter writer, bool writeData = false) { //writer.Write(overrideParentEffects); //writer.Write((byte)effects.Count); //if (effects.Count > 0) //{ // writer.Write(bitmaskEffect); // writer.WriteMany(effects); //} //writer.Write(outputBusID); //writer.Write(parentID); //writer.Write(overrideParentPlayback); //writer.Write(offsetPrioritySetting); //writer.Write((byte)additionalParameters.Count); //writer.WriteMany(additionalParameters, (p) => writer.Write(p)); //writer.WriteMany(additionalParameterValues, (p) => writer.Write(p)); //writer.Write(_zero); //writer.Write(positioningSection); //if (positioningSection) //{ // writer.Write(positioningType); // if (positioningType == 0) // { // writer.Write(enablePanner); // } // else if (positioningType == 1) // { // writer.Write(positionSource); // writer.Write(attenuationID); // writer.Write(enableSpatialization); // } // else if (positioningType == 2) // { // writer.Write(playType); // writer.Write(loop); // writer.Write(transitionTime); // writer.Write(listenerOrientation); // } // else if (positioningType == 3) // { // writer.Write(update); // } // else // { // // ERROR! // throw new ParseException($"Could not write positioningType from {nameof(SoundStructure)}! Value: {positioningType} is not between 0 - 3, at writer offset: 0x{writer.Position:X}"); // } //} //writer.Write(overrideParentAuxiliary); //writer.Write(gameDefinedAuxiliary); //writer.Write(overrideParentUserAuxiliary); //writer.Write(userAuxiliaryExists); //if (userAuxiliaryExists) //{ // writer.Write(busID0); // writer.Write(busID1); // writer.Write(busID2); // writer.Write(busID3); //} //writer.Write(playbackLimit); //if (playbackLimit) //{ // writer.Write(priorityEqualApproach); // writer.Write(limitReachedApproach); // writer.Write(limitSoundsTo); //} //writer.Write(limitSoundInstances); //writer.Write(virtualVoiceBehavior); //writer.Write(overrideParentPlaybackLimit); //writer.Write(overrideVirtualVoice); writer.Write(unknown4_0); writer.Write(unknown_id); writer.Write(_unknown4_0); writer.Write(unknown1_0); writer.Write(unknown1_1); writer.Write(unknown1_2); writer.Write(someFloat); writer.Write(twoFlags); writer.Write(id); writer.Write(_unknown12_0); writer.Write(booleanData); writer.Write(stateGroups.Count); writer.WriteMany(stateGroups); writer.Write(rtpcs.Count); writer.WriteMany(rtpcs); }
internal void WriteData(CustomBinaryWriter writer, int startingIndex) { writer.Write(Data, startingIndex, Data.Length - startingIndex); }
public void Write(CustomBinaryWriter writer, bool writeData = false) { writer.Write(x); writer.Write(y); writer.Write(curveShape); }
public void Write(CustomBinaryWriter writer, bool writeData = false) { writer.Write(index); writer.Write(id); writer.Write(_unknown); }