public void OnEnable( ) { interpolationModeProp = serializedObject.FindProperty("interpolationMode"); rotationModeProp = serializedObject.FindProperty("rotationMode"); tangentModeProp = serializedObject.FindProperty("tangentMode"); accuracyProp = serializedObject.FindProperty("interpolationAccuracy"); tensionProp = serializedObject.FindProperty("tension"); upVectorProp = serializedObject.FindProperty("normal"); autoCloseProp = serializedObject.FindProperty("autoClose"); perNodeTensionProp = serializedObject.FindProperty("perNodeTension"); normalModeProp = serializedObject.FindProperty("normalMode"); updateModeProp = serializedObject.FindProperty("updateMode"); deltaFramesProp = serializedObject.FindProperty("deltaFrames"); deltaTimeProp = serializedObject.FindProperty("deltaTime"); customArrayDrawer = new CustomArrayDrawer <SplineNode>(this, OnInspectorChanged, target as Spline, (target as Spline).splineNodesArray, "Spline Nodes"); }
public void OnEnable( ) { interpolationModeProp = serializedObject.FindProperty( "interpolationMode" ); rotationModeProp = serializedObject.FindProperty( "rotationMode" ); tangentModeProp = serializedObject.FindProperty( "tangentMode" ); accuracyProp = serializedObject.FindProperty( "interpolationAccuracy" ); tensionProp = serializedObject.FindProperty( "tension" ); upVectorProp = serializedObject.FindProperty( "normal" ); autoCloseProp = serializedObject.FindProperty( "autoClose" ); perNodeTensionProp = serializedObject.FindProperty( "perNodeTension" ); normalModeProp = serializedObject.FindProperty( "normalMode" ); updateModeProp = serializedObject.FindProperty( "updateMode" ); deltaFramesProp = serializedObject.FindProperty( "deltaFrames" ); deltaTimeProp = serializedObject.FindProperty( "deltaTime" ); customArrayDrawer = new CustomArrayDrawer<SplineNode>( this, OnInspectorChanged, target as Spline, (target as Spline).splineNodesArray, "Spline Nodes" ); }
public void OnEnable( ) { BranchingSpline bSpline = target as BranchingSpline; splineArrayDrawer = new CustomArrayDrawer <Spline>(this, OnInspectorChanged, bSpline, bSpline.splines, "Sub-Paths"); }