コード例 #1
0
ファイル: LightDevice.cs プロジェクト: acaly/LightDx
        public unsafe void ChangeResolution(int width, int height)
        {
            _width  = width;
            _height = height;

            //Clear the current render target
            DeviceContext.OMSetRenderTargets(_context, 0, null, IntPtr.Zero);

            //Release all target objects, including _defaultRenderTarget
            ReleaseRenderTargets?.Invoke();

            //Release the default render view (containing reference to the back buffer)
            NativeHelper.Dispose(ref _defaultRenderView);

            //Resize swapchain
            SwapChain.ResizeBuffers(_swapchain, 1, (uint)width, (uint)height, 28 /*R8G8B8A8_UNorm*/, 0).Check();

            //Get the new back buffer and create default view
            RebuildBackBuffer();

            //Rebuild all target objects
            RebuildRenderTargets?.Invoke();

            //Apply current RenderTarget
            CurrentTarget.Apply();

            //Invoke external event
            ResolutionChanged?.Invoke(this, EventArgs.Empty);
        }