コード例 #1
0
 protected override void CustomUpdate()
 {
     if (m_Countdown)
     {
         m_Time -= Time.deltaTime;
         CurrentPlayer.Countdown(m_Time / m_TimePerRound);
         if (m_Time <= 0)
         {
             m_Countdown = false;
             m_TimeOut   = true;
             //check the result immediately
             StartCoroutine(CheckResultAndChangeTurn(0));
         }
     }
 }