protected override void OnGameDataReset() { m_chargeItemList?.Destroy(); m_chargeItemList = null; CurrentDeal?.Destroy(); CurrentDeal = null; }
public bool IsCurrentlyAvailable() { return(CurrentDeal == null || CurrentDeal.HasExpired()); }
protected override void OnGameDataReset() { m_chargeItemList?.Destroy(); m_chargeItemList = null; CurrentDeal?.Destroy(); CurrentDeal = null; }
public bool IsCurrentlyAvailable() { return(CurrentDeal == null || CurrentDeal.HasExpired()); }