void OnTriggerEnter2D(Collider2D other) { Debug.Log(other.gameObject); CurrentArea currentObject = other.gameObject.GetComponent <CurrentArea>(); //Debug.Log(currentObject); if (currentObject != null) { Debug.Log("Entered on " + box.name); currentObject.setArea(this); // Agora.io Implimentation IRtcEngine mRtcEngine = IRtcEngine.GetEngine(AgoraInterfaceScript.appId); var channelName = box.name; mRtcEngine.LeaveChannel(); mRtcEngine.JoinChannel(channelName, "extra", 0); // join the channel with given match name Debug.Log("joining channel:" + channelName); } }