コード例 #1
0
 public override void RenderProgress(BaseQuestGump gump)
 {
     if (!Completed)
     {
         gump.AddHtmlObject(70, 260, 270, 100, 1049090, BaseQuestGump.Blue, false, false);                 // Horde Minions killed:
         gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
     }
     else
     {
         base.RenderProgress(gump);
     }
 }
コード例 #2
0
ファイル: StudyOfSolen.cs プロジェクト: coderxan/MetaPets
 public override void RenderProgress(BaseQuestGump gump)
 {
     if (!Completed)
     {
         gump.AddHtmlLocalized(70, 260, 270, 100, 1054055, BaseQuestGump.Blue, false, false); // Solen Nests Studied :
         gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
         gump.AddLabel(100, 280, 0x64, "/");
         gump.AddLabel(130, 280, 0x64, MaxProgress.ToString());
     }
     else
     {
         base.RenderProgress(gump);
     }
 }
コード例 #3
0
 public override void RenderProgress(BaseQuestGump gump)
 {
     if (!Completed)
     {
         gump.AddHtmlObject(70, 260, 270, 100, 1063207, BaseQuestGump.Blue, false, false);                   // Henchmen killed:
         gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
         gump.AddLabel(100, 280, 0x64, "/");
         gump.AddLabel(130, 280, 0x64, MaxProgress.ToString());
     }
     else
     {
         base.RenderProgress(gump);
     }
 }
コード例 #4
0
 public override void RenderProgress(BaseQuestGump gump)
 {
     if (!Completed)
     {
         gump.AddHtml(70, 260, 270, 100,
                      "Number of rabbits killed :", false, false);
         gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
         gump.AddLabel(100, 280, 0x64, "/");
         gump.AddLabel(130, 280, 0x64, MaxProgress.ToString());
     }
     else
     {
         base.RenderProgress(gump);
     }
 }
コード例 #5
0
 public override void RenderProgress(BaseQuestGump gump)
 {
     if (!Completed)
     {
         // Red/Black Solen Queens killed:
         gump.AddHtmlLocalized(70, 260, 270, 100, ((AmbitiousQueenQuest)System).RedSolen ? 1054064 : 1054065, BaseQuestGump.Blue, false, false);
         gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
         gump.AddLabel(100, 280, 0x64, "/");
         gump.AddLabel(130, 280, 0x64, MaxProgress.ToString());
     }
     else
     {
         base.RenderProgress(gump);
     }
 }
コード例 #6
0
ファイル: Objectives.cs プロジェクト: tflynt91/TrueUO
 public override void RenderProgress(BaseQuestGump gump)
 {
     if (!Completed)
     {
         // Black/Red Solen Infiltrators killed:
         gump.AddHtmlLocalized(70, 260, 270, 100, ((SolenMatriarchQuest)System).RedSolen ? 1054088 : 1054087, BaseQuestGump.Blue, false, false);
         gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
         gump.AddLabel(100, 280, 0x64, "/");
         gump.AddLabel(130, 280, 0x64, MaxProgress.ToString());
     }
     else
     {
         base.RenderProgress(gump);
     }
 }
コード例 #7
0
        public override void RenderProgress(BaseQuestGump gump)
        {
            if (CurProgress > 0 && CurProgress < MaxProgress)
            {
                gump.AddHtmlObject(70, 260, 270, 100, 1050019, BaseQuestGump.Blue, false, false); // Number of bones collected:

                gump.AddLabel(70, 280, 100, CurProgress.ToString());
                gump.AddLabel(100, 280, 100, "/");
                gump.AddLabel(130, 280, 100, MaxProgress.ToString());
            }
            else
            {
                base.RenderProgress(gump);
            }
        }
コード例 #8
0
 public override void RenderProgress(BaseQuestGump gump)
 {
     if (!Completed)
     {
         // Deathwatch Beetle Hatchlings killed:
         gump.AddHtmlLocalized(70, 260, 270, 100, BaseQuestGump.Blue, false, false);
         gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
         gump.AddLabel(100, 280, 0x64, "/");
         gump.AddLabel(130, 280, 0x64, MaxProgress.ToString());
     }
     else
     {
         base.RenderProgress(gump);
     }
 }
コード例 #9
0
        public override void RenderProgress(BaseQuestGump gump)
        {
            if (CurProgress > 0 && CurProgress < MaxProgress)
            {
                gump.AddHtmlObject(70, 260, 270, 100, "Number of Soul Crystals given to Jalinde.", BaseQuestGump.Blue, false, false);

                gump.AddLabel(70, 280, 100, CurProgress.ToString());
                gump.AddLabel(100, 280, 100, "/");
                gump.AddLabel(130, 280, 100, MaxProgress.ToString());
            }
            else
            {
                base.RenderProgress(gump);
            }
        }
コード例 #10
0
        public override void RenderProgress(BaseQuestGump gump)
        {
            if (!Completed)
            {
                IngredientInfo info = IngredientInfo.Get(Ingredient);

                gump.AddHtmlLocalized(70, 260, 270, 100, info.Name, BaseQuestGump.Blue);
                gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
                gump.AddLabel(100, 280, 0x64, "/");
                gump.AddLabel(130, 280, 0x64, info.Quantity.ToString());
            }
            else
            {
                base.RenderProgress(gump);
            }
        }
コード例 #11
0
        public override void RenderProgress(BaseQuestGump gump)
        {
            if (!Completed)
            {
                // Rainbow pearls collected:
                gump.AddHtmlObject(70, 260, 270, 100, 1055085, BaseQuestGump.Blue, false, false);

                gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
                gump.AddLabel(100, 280, 0x64, "/");
                gump.AddLabel(130, 280, 0x64, MaxProgress.ToString());
            }
            else
            {
                base.RenderProgress(gump);
            }
        }
コード例 #12
0
        public override void RenderProgress(BaseQuestGump gump)
        {
            if (!Completed)
            {
                gump.Intern("/");
                gump.Intern(CurProgress.ToString());
                gump.Intern(MaxProgress.ToString());

                gump.AddHtmlObject(70, 260, 270, 100, 1063318, BaseQuestGump.Blue, false, false);                   // Deathwatch Beetle Hatchlings killed:
                gump.AddLabelIntern(70, 280, 0x64, 1);
                gump.AddLabelIntern(100, 280, 0x64, 0);
                gump.AddLabelIntern(130, 280, 0x64, 2);
            }
            else
            {
                base.RenderProgress(gump);
            }
        }
コード例 #13
0
ファイル: Objectives.cs プロジェクト: nogu3ira/xrunuo
        public override void RenderProgress(BaseQuestGump gump)
        {
            if (!Completed)
            {
                IngredientInfo info = IngredientInfo.Get(this.Ingredient);

                gump.Intern("/");
                gump.Intern(CurProgress.ToString());
                gump.Intern(info.Quantity.ToString());

                gump.AddHtmlLocalized(70, 260, 270, 100, info.Name, BaseQuestGump.Blue, false, false);
                gump.AddLabelIntern(70, 280, 0x64, 1);
                gump.AddLabelIntern(100, 280, 0x64, 0);
                gump.AddLabelIntern(130, 280, 0x64, 2);
            }
            else
            {
                base.RenderProgress(gump);
            }
        }
コード例 #14
0
ファイル: Quests.cs プロジェクト: adverserath/TrueUO
            public override bool Update(object o)
            {
                Type t = o as Type;

                if (t != null && t == GameType && Quest != null && Quest.Owner != null && Quest.Owner.Region.IsPartOf("FireIsleCasino"))
                {
                    if (t == typeof(ChucklesLuck))
                    {
                        CurProgress++;
                        Quest.Owner.SendSound(Quest.UpdateSound);

                        if (CurProgress <= MaxProgress)
                        {
                            Quest.Owner.SendLocalizedMessage(1156795, string.Format("{0}\t{1}\t{2}", CurProgress.ToString(), MaxProgress.ToString(), "Chuckles' Luck")); // [Quest Event: Getting Even] You have won ~1_count~ of ~2_req~ games of ~3_game~!
                        }
                    }
                    else if (t == typeof(HiMiddleLow))
                    {
                        CurProgress++;
                        Quest.Owner.SendSound(Quest.UpdateSound);

                        if (CurProgress <= MaxProgress)
                        {
                            Quest.Owner.SendLocalizedMessage(1156795, string.Format("{0}\t{1}\t{2}", CurProgress.ToString(), MaxProgress.ToString(), "Hi-Middle-Low")); // [Quest Event: Getting Even] You have won ~1_count~ of ~2_req~ games of ~3_game~!
                        }
                    }
                    else if (t == typeof(DiceRider))
                    {
                        CurProgress++;
                        Quest.Owner.SendSound(Quest.UpdateSound);

                        if (CurProgress <= MaxProgress)
                        {
                            Quest.Owner.SendLocalizedMessage(1156795, string.Format("{0}\t{1}\t{2}", CurProgress.ToString(), MaxProgress.ToString(), "Dice Rider")); // [Quest Event: Getting Even] You have won ~1_count~ of ~2_req~ games of ~3_game~!
                        }
                    }

                    return(true);
                }

                return(false);
            }