public static Coroutine WaitForSeconds(MonoBehaviour m, float time, Layer layer, Action onCompleted) { return(m.StartCoroutine(CupheadTime.waitForSeconds_cr(time, layer, onCompleted))); }
public static Coroutine WaitForSeconds(MonoBehaviour m, float time, Layer layer, Action <float> onUpdate) { return(m.StartCoroutine(CupheadTime.waitForSeconds_cr(time, layer, null, onUpdate))); }
public static Coroutine WaitForSeconds(MonoBehaviour m, float time) { return(m.StartCoroutine(CupheadTime.waitForSeconds_cr(time, Layer.Default))); }