コード例 #1
0
    void Start()
    {
        GameObject block = UIController.instance.SelectedBlock;

        if (!block)
        {
            Debug.LogError("No selected block");
            return;
        }

        Cultivable cultivable = block.GetComponent <Cultivable>();

        if (!cultivable)
        {
            Debug.LogError("Selected block is not cultivable");
            return;
        }

        if (seedOptions.Length == 0)
        {
            Debug.LogError("No seed available");
            return;
        }

        seedsDropDown.ClearOptions();
        foreach (Seed seed in seedOptions)
        {
            seedsDropDown.options.Add(new Dropdown.OptionData(seed.name));
        }

        button.onClick.AddListener(() => AddPlantTask(block));
    }
コード例 #2
0
    public bool Initialize(ICommandArgs args)
    {
        PlantCommandArgs commandArgs = args as PlantCommandArgs;

        if (commandArgs == null)
        {
            Abort();
            throw new UnityException("Wrong type of args");
        }

        seed       = commandArgs.seed;
        cultivable = commandArgs.node.GetBlock().GetComponent <Cultivable>();
        if (!cultivable)
        {
            Abort();
            Debug.LogError("Tried to plant a non cultivable object");
            return(false);
        }

        TickSystem.Subscribe(Plant);

        return(true);
    }