void Update() { swipeDown = false; swipeUp = false; zoomOut = false; zoomIn = false; // dont run Update() if there is no gesture listener if (!gestureListener) { return; } if (!isSpinning) { if (slideChangeWithKeys) { if (Input.GetKeyDown(KeyCode.PageDown) && timeRemaining > 0) { //RotateLeft(); IncrementScore(); timerBool = true; } else if (Input.GetKeyDown(KeyCode.PageUp)) { timerBool = false; timeRemaining = 60; jumpCounter = 0; jumpJackText.text = jumpCounter.ToString(); } } if (slideChangeWithGestures && gestureListener) { if (gestureListener.IsSwipeLeft()) { //RotateLeft(); NextScreen(); } else if (gestureListener.IsSwipeRight()) { //RotateRight(); PreviousScreen(); } if (gestureListener.IsSwipeDown()) { swipeDown = true; Debug.Log("down"); } if (gestureListener.IsSwipeUp()) { swipeUp = true; Debug.Log("up"); } if (gestureListener.IsZoomOut()) { zoomOut = true; Debug.Log("zoomout"); } if (gestureListener.IsZoomIn()) { zoomIn = true; Debug.Log("zoomin"); } //else if(gestureListener.IsSwipeUp()) //RotateUp(); } if (slideChangeWithGestures && gestureListener && timeRemaining > 0) { if (gestureListener.IsJump()) { IncrementScore(); timerBool = true; } } } else { // spin the presentation if (stepsToGo > 0) { //if(Time.realtimeSinceStartup >= nextStepTime) { if (screenCamera) { transform.RotateAround(transform.position, screenCamera.transform.TransformDirection(rotationAxis), rotationStep); } else { transform.Rotate(rotationAxis * rotationStep, Space.World); } stepsToGo--; //nextStepTime = Time.realtimeSinceStartup + Time.deltaTime; } } else { Quaternion cubeRotation = Quaternion.Euler(rotationAxis * rotationStep * 90f / spinSpeed) * initialRotation; transform.rotation = screenCamera ? screenCamera.transform.rotation * cubeRotation : cubeRotation; isSpinning = false; } } // if (_lerp) { // prevent overshooting with values greater than 1 float decelerate = Mathf.Min(decelerationRate * Time.deltaTime, 1f); _container.anchoredPosition = Vector2.Lerp(_container.anchoredPosition, _lerpTo, decelerate); // time to stop lerping? if (Vector2.SqrMagnitude(_container.anchoredPosition - _lerpTo) < 0.25f) { // snap to target and stop lerping _container.anchoredPosition = _lerpTo; _lerp = false; // clear also any scrollrect move that may interfere with our lerping _scrollRectComponent.velocity = Vector2.zero; } // switches selection icon exactly to correct page if (_showPageSelection) { SetPageSelection(GetNearestPage()); } } TimeDisplay(); Instructions(); if (timerBool == true) { timeRemaining -= Time.deltaTime; } }