public virtual void EndExecution() { if (endPosition.x < 0 || endPosition.x >= Level.Dimension || endPosition.z < 0 || endPosition.z >= Level.Dimension) { Cube.FallOutOfBounds(endPosition); } listener.CommandFinished(this); }
protected void EndExecution() { listener.CommandFinished(this); }
public virtual void EndExecution() { listener.CommandFinished(this); }