コード例 #1
0
    protected override void initialize()
    {
        m_eStep    = STEP.IDLE;
        m_eStepPre = STEP.MAX;

        m_bookIconList.Clear();
        m_csCenterOnChild.onCenter = DragBanner;

        m_pageHeader = makeHeader("header_book", "Book1");
        makeCloseButton();

        m_background.SetSprite("bg002");


        List <CsvMonsterData> data_list = MasterData.MonsterList;

        int iTotalNum    = data_list.Count;
        int iDiscoverNum = 0;

        int iPageNum = 1 + (iTotalNum / PAGE_DISP);

        for (int i = 0; i < iPageNum; i++)
        {
            GameObject objPageRoot = PrefabManager.Instance.MakeObject("prefab/PrefBookPageRoot", m_goPageGrid);

            objPageRoot.name = STR_PAGE_ROOT + i.ToString();
            int monster_id_start = i * PAGE_DISP;
            int monster_id_end   = (i + 1) * PAGE_DISP;
            if (iTotalNum < monster_id_end)
            {
                monster_id_end = iTotalNum;
            }
            for (int monster_id = monster_id_start; monster_id < monster_id_end; monster_id++)
            {
                GameObject   objChild = PrefabManager.Instance.MakeObject("prefab/PrefBookIcon", objPageRoot);
                CtrlBookIcon bookIcon = objChild.GetComponent <CtrlBookIcon> ();

                // ここ、補正してます
                if (bookIcon.Initialize(monster_id + 1, m_goDetailPanel))
                {
                    iDiscoverNum += 1;

                    // 全部じゃなくて詳細表示を行うやつだけ
                    m_bookIconList.Add(bookIcon);
                }
            }
            m_goBannerList.Add(objPageRoot);
            m_goDeleteList.Add(objPageRoot);
        }

        float fRate = (float)iDiscoverNum / (float)iTotalNum;

        m_pageHeader.SetCompRate((int)((fRate) * 100.0f));

        m_goPageGrid.GetComponent <UIGrid> ().enabled = true;
    }
コード例 #2
0
    // Update is called once per frame
    void Update()
    {
        bool bInit = false;

        if (m_eStepPre != m_eStep)
        {
            m_eStepPre = m_eStep;
            bInit      = true;
        }

        switch (m_eStep)
        {
        case STEP.IDLE:
            if (bInit)
            {
                m_detailBookIcon = null;
                foreach (CtrlBookIcon icon in m_bookIconList)
                {
                    icon.TriggerClear();
                }
            }
            foreach (CtrlBookIcon icon in m_bookIconList)
            {
                if (icon.ButtonPushed)
                {
                    m_detailBookIcon = icon;
                    m_eStep          = STEP.DISP_DETAIL;
                }
            }
            break;

        case STEP.DISP_DETAIL:
            if (bInit)
            {
                GameObject obj = PrefabManager.Instance.MakeObject("prefab/PrefBookMonster", m_goDetailPanel);

                m_ctrlBookMonster = obj.GetComponent <CtrlBookMonster> ();
                m_ctrlBookMonster.Initialize(m_detailBookIcon.GetMonsterId());
            }

            if (m_ctrlBookMonster.IsEnd())
            {
                Destroy(m_ctrlBookMonster.gameObject);
                m_eStep = STEP.IDLE;
            }
            break;

        case STEP.MAX:
        default:
            break;
        }
    }