コード例 #1
0
    void Update()
    {
        // Movement input
        Vector3 moveInput    = new Vector3(Input.GetAxisRaw("Horizontal"), 0, Input.GetAxisRaw("Vertical"));
        Vector3 moveVelocity = moveInput.normalized * moveSpeed;

        controller.Move(moveVelocity);

        // Jump Input
        if (Input.GetKeyDown(KeyCode.Space) && onGround)
        {
            controller.Jump(jump, doJump);
            onGround = false;
        }

        // Look input
        Ray   ray         = viewCamera.ScreenPointToRay(Input.mousePosition);
        Plane groundPlane = new Plane(Vector3.up, Vector3.up * gunController.gunPosHeight);
        float rayDistance;

        if (groundPlane.Raycast(ray, out rayDistance))
        {
            Vector3 point = ray.GetPoint(rayDistance);
            // Debug.DrawLine(ray.origin, point, Color.red);
            controller.LookAt(point);
            crosshair.transform.position = point;
            crosshair.crosshairDetectTarget(ray, rayDistance);

            if ((new Vector2(point.x, point.z) - new Vector2(transform.position.x, transform.position.z)).sqrMagnitude > 1)
            {
                gunController.Aim(point);
            }
        }

        // Weapon input
        if (Input.GetMouseButton(0))
        {
            gunController.OnTriggerHold();
        }

        if (Input.GetMouseButtonUp(0))
        {
            gunController.OnTriggerRelease();
        }

        if (Input.GetKeyDown(KeyCode.R))
        {
            gunController.Reload();
        }
    }