private void FillWeldedU() { CrossSectionParameter css = new CrossSectionParameter(); css.Id = 3; css.Material = new ReferenceElement(openStructModel.MatSteel.First()); double b = 0.2; double hw = 0.4; double tw = 0.025; double tf = 0.02; double rw = 0.004; double rf = 0.002; double taperF = 0.001; CrossSectionFactory.FillWeldedU(css, b, hw, tw, tf, rw, rf, taperF); openStructModel.AddObject(css); }