public void Get_Critter_ById() { var critterResource = new CritterResource() { Name = "donald" }; this.mockControl.Save(critterResource); var critter = this.testClient.Critters.Get(critterResource.Id); Assert.That(critter, Is.Not.Null); }
public void GetLazy_ForACritter_ReturnsTheCritter() { var donald = new CritterResource() { Name = "donald" }; this.mockControl.Save(donald); // For testable client we don't actually get things lazy. // This will make behaviour different than real client for resources that don't exist. var donaldIsLazy = this.testClient.Critters.GetLazy(donald.Id); Assert.That(donaldIsLazy, Is.EqualTo(donald)); }
public void Get_Critter_ById() { var critterResource = new CritterResource() { Name = "donald" }; this.mockControl.Save(critterResource); var critter = this.testClient.Critters.Get(critterResource.Id); Assert.That(critter, Is.Not.Null); }
public void GetLazy_ForACritter_ReturnsTheCritter() { var donald = new CritterResource() { Name = "donald" }; this.mockControl.Save(donald); // For testable client we don't actually get things lazy. // This will make behaviour different than real client for resources that don't exist. var donaldIsLazy = this.testClient.Critters.GetLazy(donald.Id); Assert.That(donaldIsLazy, Is.EqualTo(donald)); }
public void GeneratedPocoTypeInitializesValueObjectPropertyInConstructor() { var critter = new CritterResource(); Assert.That(critter.CrazyValue, Is.Not.Null); }
public void GeneratedPocoTypeInitializesListPropertyInConstructor() { var critter = new CritterResource(); Assert.That(critter.Weapons, Is.Not.Null); }
public void GeneratedPocoTypeInitializesValueObjectPropertyInConstructor() { var critter = new CritterResource(); Assert.That(critter.CrazyValue, Is.Not.Null); }
public void GeneratedPocoTypeInitializesListPropertyInConstructor() { var critter = new CritterResource(); Assert.That(critter.Weapons, Is.Not.Null); }