public bool HasPower(BasePlayer player, CrewPower power) { if (this.DatabaseObject == null || !this.IsMember(player)) { return(false); } if (player.ConnectUserId == this.Creator) { return(true); } var rank = this.GetRank(player); return(rank != null && rank.Powers.Contains(power)); }
public bool HasPower(CrewPower power) { return(this.Powers.Contains(power)); }