public void Back() { if (OptionMenu.activeSelf) { OptionMenu.SetActive(false); MainMenu.SetActive(true); } if (CreditsMenu.activeSelf) { CreditsMenu.SetActive(false); MainMenu.SetActive(true); } }
void ExitOnClick() { MiniGamesMenu.SetActive(false); AboutMenu.SetActive(false); CreditsMenu.SetActive(false); }
void CreditsOnClick() { MiniGamesMenu.SetActive(false); AboutMenu.SetActive(false); CreditsMenu.SetActive(true); }
public void Credits() { MainMenu.SetActive(false); CreditsMenu.SetActive(true); }
public void creditMenu() { CreditsMenu.SetActive(true); this.gameObject.SetActive(false); }