// Start is called before the first frame update void Start() { CreditValueText = GameObject.Find("CreditValueText").GetComponent <Text>(); PayoutValueText = GameObject.Find("PayoutValueText").GetComponent <Text>(); GameOverCanvas = GameObject.Find("GameOverCanvas"); ContinueButton = GameObject.Find("ContinueButton"); Banner1 = GameObject.Find("Banner1"); CreditManagerInstance = GameObject.Find("Main Camera").GetComponent <CreditManager>(); PayoutManagerInstance = GameObject.Find("Main Camera").GetComponent <PayoutManager>(); AdBannerControllerInstance = GameObject.Find("Banner1").GetComponent <AdBannerController>(); CreditManagerInstance.InitCreditText(); PayoutManagerInstance.InitPayoutText(); InactivateGameOverCanvas(); //最初は非表示 }