public void CreatureEnteredMapEventArgsConstructorTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CreatureEnteredMapEventArgs target = new CreatureEnteredMapEventArgs( creature, map ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
public void CreatureEnteredMapEventArgsConstructorTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CreatureEnteredMapEventArgs target = new CreatureEnteredMapEventArgs(creature, map); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public void CreatureTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CreatureEnteredMapEventArgs target = new CreatureEnteredMapEventArgs( creature, map ); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.Creature; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
/// <summary> /// /// </summary> internal void OnEnteredMap(BaseCreature creature, BaseMap map) { EventHandler <CreatureEnteredMapEventArgs> tempAfterEventArgs = m_EventCreatureEnteredMap; if (tempAfterEventArgs != null) { CreatureEnteredMapEventArgs eventArgs = new CreatureEnteredMapEventArgs(creature, map); tempAfterEventArgs(this, eventArgs); } }
public void CreatureTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CreatureEnteredMapEventArgs target = new CreatureEnteredMapEventArgs(creature, map); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.Creature; Assert.Inconclusive("验证此测试方法的正确性。"); }
/// <summary> /// /// </summary> internal void OnEnteredMap( BaseCreature creature, BaseMap map ) { EventHandler<CreatureEnteredMapEventArgs> tempAfterEventArgs = m_EventCreatureEnteredMap; if ( tempAfterEventArgs != null ) { CreatureEnteredMapEventArgs eventArgs = new CreatureEnteredMapEventArgs( creature, map ); tempAfterEventArgs( this, eventArgs ); } }