/// <summary> /// Check whether the specified user is allowed to create the given inventory type in their inventory. /// </summary> /// <param name="invType"></param> /// <param name="userID"></param> /// <returns></returns> public bool CanCreateUserInventory(int invType, UUID userID) { CreateUserInventoryHandler handler = OnCreateUserInventory; if (handler != null) { Delegate[] list = handler.GetInvocationList(); return(list.Cast <CreateUserInventoryHandler>().All(h => h(invType, userID) != false)); } return(true); }
/// <summary> /// Check whether the specified user is allowed to create the given inventory type in their inventory. /// </summary> /// <param name="invType"></param> /// <param name="userID"></param> /// <returns></returns> public bool CanCreateUserInventory(int invType, UUID userID) { CreateUserInventoryHandler handler = OnCreateUserInventory; if (handler != null) { Delegate[] list = handler.GetInvocationList(); foreach (CreateUserInventoryHandler h in list) { if (h(invType, userID) == false) { return(false); } } } return(true); }